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https://github.com/ppy/osu
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Adjust border thickness and fade out rate of border
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parent
b137c3b2ca
commit
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@ -42,13 +42,13 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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Hollow = true,
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Hollow = true,
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Type = EdgeEffectType.Glow,
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Type = EdgeEffectType.Glow,
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Radius = 4,
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Radius = 4,
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Colour = AccentColour.Darken(1).Opacity(0.8f)
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Colour = AccentColour.Darken(1).Opacity(0.6f)
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},
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},
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Size = new Vector2(Height * 1.5f),
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Size = new Vector2(Height * 1.5f),
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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BorderColour = Color4.White,
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BorderColour = Color4.White,
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BorderThickness = 2.5f,
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BorderThickness = 4f,
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Children = new Framework.Graphics.Drawable[]
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Children = new Framework.Graphics.Drawable[]
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{
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{
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new Box
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new Box
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@ -248,7 +248,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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protected override void Update()
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protected override void Update()
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{
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{
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base.Update();
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base.Update();
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border.Alpha = (float)MathHelper.Clamp((HitObject.StartTime - Time.Current) / 1000, 0, 1);
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border.Alpha = (float)MathHelper.Clamp((HitObject.StartTime - Time.Current) / 500, 0, 1);
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}
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}
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}
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}
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}
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}
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