diff --git a/osu.Game/Beatmaps/BeatmapModelManager.cs b/osu.Game/Beatmaps/BeatmapModelManager.cs index aa14f95863..250d6653d5 100644 --- a/osu.Game/Beatmaps/BeatmapModelManager.cs +++ b/osu.Game/Beatmaps/BeatmapModelManager.cs @@ -185,12 +185,12 @@ private void validateOnlineIds(BeatmapSetInfo beatmapSet) /// /// Saves an file against a given . /// - /// The to save the content against. The file referenced by will be replaced. + /// The to save the content against. The file referenced by will be replaced. /// The content to write. /// The beatmap content to write, null if to be omitted. - public virtual void Save(BeatmapInfo baetmapInfo, IBeatmap beatmapContent, ISkin beatmapSkin = null) + public virtual void Save(BeatmapInfo beatmapInfo, IBeatmap beatmapContent, ISkin beatmapSkin = null) { - var setInfo = baetmapInfo.BeatmapSet; + var setInfo = beatmapInfo.BeatmapSet; using (var stream = new MemoryStream()) { @@ -201,7 +201,7 @@ public virtual void Save(BeatmapInfo baetmapInfo, IBeatmap beatmapContent, ISkin using (ContextFactory.GetForWrite()) { - var beatmapInfo = setInfo.Beatmaps.Single(b => b.ID == baetmapInfo.ID); + beatmapInfo = setInfo.Beatmaps.Single(b => b.ID == beatmapInfo.ID); var metadata = beatmapInfo.Metadata ?? setInfo.Metadata; // grab the original file (or create a new one if not found). @@ -219,7 +219,7 @@ public virtual void Save(BeatmapInfo baetmapInfo, IBeatmap beatmapContent, ISkin } } - WorkingBeatmapCache?.Invalidate(baetmapInfo); + WorkingBeatmapCache?.Invalidate(beatmapInfo); } ///