Remove while statement (came from fastrandom...).

This commit is contained in:
smoogipooo 2017-05-17 13:14:42 +09:00
parent 06da689ff9
commit 4d9aea6aec

View File

@ -17,7 +17,6 @@ using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.Mania.MathUtils;
namespace osu.Game.Rulesets.Mania.UI namespace osu.Game.Rulesets.Mania.UI
{ {
@ -28,11 +27,6 @@ namespace osu.Game.Rulesets.Mania.UI
public ManiaHitRenderer(WorkingBeatmap beatmap) public ManiaHitRenderer(WorkingBeatmap beatmap)
: base(beatmap) : base(beatmap)
{ {
FastRandom fr = new FastRandom(1337);
while (true)
{
int value = fr.Next();
}
} }
protected override Playfield<ManiaHitObject, ManiaJudgement> CreatePlayfield() protected override Playfield<ManiaHitObject, ManiaJudgement> CreatePlayfield()