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Fix crash on shift+right-click deleting objects
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@ -338,7 +338,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
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/// <returns>Whether a selection was performed.</returns>
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private bool beginClickSelection(MouseButtonEvent e)
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{
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foreach (SelectionBlueprint blueprint in SelectionBlueprints.AliveChildren)
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foreach (SelectionBlueprint blueprint in SelectionBlueprints.AliveChildren.ToList())
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{
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if (!blueprint.IsHovered) continue;
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