Fix crash on shift+right-click deleting objects

This commit is contained in:
kamp 2020-11-14 13:20:16 +01:00
parent aae59dc3cf
commit 4d2bc790fd

View File

@ -338,7 +338,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
/// <returns>Whether a selection was performed.</returns>
private bool beginClickSelection(MouseButtonEvent e)
{
foreach (SelectionBlueprint blueprint in SelectionBlueprints.AliveChildren)
foreach (SelectionBlueprint blueprint in SelectionBlueprints.AliveChildren.ToList())
{
if (!blueprint.IsHovered) continue;