diff --git a/osu.Game/Beatmaps/BeatmapDifficulty.cs b/osu.Game/Beatmaps/BeatmapDifficulty.cs index 8727431e0e..c56fec67aa 100644 --- a/osu.Game/Beatmaps/BeatmapDifficulty.cs +++ b/osu.Game/Beatmaps/BeatmapDifficulty.cs @@ -56,10 +56,22 @@ public static double DifficultyRange(double difficulty, double min, double mid, /// Maps a difficulty value [0, 10] to a two-piece linear range of values. /// /// The difficulty value to be mapped. - /// The values that define the two linear ranges. - /// Minimum of the resulting range which will be achieved by a difficulty value of 0. - /// Midpoint of the resulting range which will be achieved by a difficulty value of 5. - /// Maximum of the resulting range which will be achieved by a difficulty value of 10. + /// The values that define the two linear ranges. + /// + /// + /// od0 + /// Minimum of the resulting range which will be achieved by a difficulty value of 0. + /// + /// + /// od5 + /// Midpoint of the resulting range which will be achieved by a difficulty value of 5. + /// + /// + /// od10 + /// Maximum of the resulting range which will be achieved by a difficulty value of 10. + /// + /// + /// /// Value to which the difficulty value maps in the specified range. public static double DifficultyRange(double difficulty, (double od0, double od5, double od10) range) => DifficultyRange(difficulty, range.od0, range.od5, range.od10);