diff --git a/osu.Game/Graphics/Backgrounds/TrianglesV2.cs b/osu.Game/Graphics/Backgrounds/TrianglesV2.cs index 5fc32ff704..02ab9a9367 100644 --- a/osu.Game/Graphics/Backgrounds/TrianglesV2.cs +++ b/osu.Game/Graphics/Backgrounds/TrianglesV2.cs @@ -172,7 +172,7 @@ namespace osu.Game.Graphics.Backgrounds // Limited by the maximum size of QuadVertexBuffer for safety. const int max_triangles = ushort.MaxValue / (IRenderer.VERTICES_PER_QUAD + 2); - AimCount = (int)Math.Min(max_triangles, DrawWidth * DrawHeight * 0.0005f * SpawnRatio); + AimCount = (int)Math.Min(max_triangles, DrawWidth * 0.02f * SpawnRatio); int currentCount = parts.Count;