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Fix AllowGameplayOverlays
potentially not working for outro skip overlay
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@ -245,8 +245,6 @@ namespace osu.Game.Screens.Play
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HUDOverlay.ShowHud.Value = false;
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HUDOverlay.ShowHud.Disabled = true;
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BreakOverlay.Hide();
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skipIntroOverlay.Hide();
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skipOutroOverlay.Hide();
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}
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DrawableRuleset.FrameStableClock.WaitingOnFrames.BindValueChanged(waiting =>
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@ -398,7 +396,7 @@ namespace osu.Game.Screens.Play
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}
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};
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if (!Configuration.AllowSkipping)
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if (!Configuration.AllowSkipping || !DrawableRuleset.AllowGameplayOverlays)
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{
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skipIntroOverlay.Expire();
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skipOutroOverlay.Expire();
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