Add map pool editing functionality to round editor

This commit is contained in:
Dean Herbert 2019-06-18 16:10:23 +09:00
parent 412778c71a
commit 4baadf6319
4 changed files with 191 additions and 6 deletions

View File

@ -81,7 +81,7 @@ private void load(LadderInfo ladder, TextureStore textures)
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = new LocalisedString((
$"{Beatmap.Metadata.ArtistUnicode} - {Beatmap.Metadata.TitleUnicode}",
$"{Beatmap.Metadata.ArtistUnicode ?? Beatmap.Metadata.Artist} - {Beatmap.Metadata.TitleUnicode ?? Beatmap.Metadata.Title}",
$"{Beatmap.Metadata.Artist} - {Beatmap.Metadata.Title}")),
Font = OsuFont.GetFont(weight: FontWeight.Bold, italics: true),
},

View File

@ -20,7 +20,7 @@ public class TournamentRound
public readonly BindableInt BestOf = new BindableInt(9) { Default = 9, MinValue = 3, MaxValue = 23 };
[JsonProperty]
public readonly List<RoundBeatmap> Beatmaps = new List<RoundBeatmap>();
public readonly BindableList<RoundBeatmap> Beatmaps = new BindableList<RoundBeatmap>();
public readonly Bindable<DateTimeOffset> StartDate = new Bindable<DateTimeOffset>();

View File

@ -2,12 +2,18 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Settings;
using osu.Game.Rulesets;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osuTK;
@ -43,9 +49,16 @@ public class RoundRow : CompositeDrawable
public RoundRow(TournamentRound round)
{
Margin = new MarginPadding(10);
Round = round;
Masking = true;
CornerRadius = 10;
RoundBeatmapEditor beatmapEditor = new RoundBeatmapEditor(round)
{
Width = 0.95f
};
InternalChildren = new Drawable[]
{
new Box
@ -87,6 +100,14 @@ public RoundRow(TournamentRound round)
Width = 0.33f,
Bindable = Round.BestOf
},
new SettingsButton
{
Width = 0.2f,
Margin = new MarginPadding(10),
Text = "Add beatmap",
Action = () => beatmapEditor.CreateNew()
},
beatmapEditor
}
},
new DangerousSettingsButton
@ -107,6 +128,170 @@ public RoundRow(TournamentRound round)
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
}
public class RoundBeatmapEditor : CompositeDrawable
{
private readonly TournamentRound round;
private readonly FillFlowContainer flow;
public RoundBeatmapEditor(TournamentRound round)
{
this.round = round;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
InternalChild = flow = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
LayoutDuration = 200,
LayoutEasing = Easing.OutQuint,
ChildrenEnumerable = round.Beatmaps.Select(p => new RoundBeatmapRow(round, p))
};
}
public void CreateNew()
{
var user = new RoundBeatmap();
round.Beatmaps.Add(user);
flow.Add(new RoundBeatmapRow(round, user));
}
public class RoundBeatmapRow : CompositeDrawable
{
private readonly RoundBeatmap beatmap;
[Resolved]
protected IAPIProvider API { get; private set; }
private readonly Bindable<string> beatmapId = new Bindable<string>();
private readonly Bindable<string> mods = new Bindable<string>();
private readonly Container drawableContainer;
public RoundBeatmapRow(TournamentRound team, RoundBeatmap beatmap)
{
this.beatmap = beatmap;
Margin = new MarginPadding(10);
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Masking = true;
CornerRadius = 5;
InternalChildren = new Drawable[]
{
new Box
{
Colour = OsuColour.Gray(0.2f),
RelativeSizeAxes = Axes.Both,
},
new FillFlowContainer
{
Margin = new MarginPadding(5),
Padding = new MarginPadding { Right = 160 },
Spacing = new Vector2(5),
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new SettingsTextBox
{
LabelText = "Beatmap ID",
RelativeSizeAxes = Axes.None,
Width = 200,
Bindable = beatmapId,
},
new SettingsTextBox
{
LabelText = "Mods",
RelativeSizeAxes = Axes.None,
Width = 200,
Bindable = mods,
},
drawableContainer = new Container
{
Size = new Vector2(100, 70),
},
}
},
new DangerousSettingsButton
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
RelativeSizeAxes = Axes.None,
Width = 150,
Text = "Delete Beatmap",
Action = () =>
{
Expire();
team.Beatmaps.Remove(beatmap);
},
}
};
}
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
beatmapId.Value = beatmap.ID.ToString();
beatmapId.BindValueChanged(idString =>
{
int parsed;
int.TryParse(idString.NewValue, out parsed);
beatmap.ID = parsed;
if (idString.NewValue != idString.OldValue)
beatmap.BeatmapInfo = null;
if (beatmap.BeatmapInfo != null)
{
updatePanel();
return;
}
var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = beatmap.ID });
req.Success += res =>
{
beatmap.BeatmapInfo = res.ToBeatmap(rulesets);
updatePanel();
};
req.Failure += _ =>
{
beatmap.BeatmapInfo = null;
updatePanel();
};
API.Queue(req);
}, true);
mods.Value = beatmap.Mods;
mods.BindValueChanged(modString => beatmap.Mods = modString.NewValue);
}
private void updatePanel()
{
drawableContainer.Clear();
if (beatmap.BeatmapInfo != null)
drawableContainer.Child = new TournamentBeatmapPanel(beatmap.BeatmapInfo, beatmap.Mods)
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Width = 300
};
}
}
}
}
}
}

View File

@ -102,7 +102,7 @@ public TeamRow(TournamentTeam team)
Width = 0.11f,
Margin = new MarginPadding(10),
Text = "Add player",
Action = () => playerEditor.AddUser()
Action = () => playerEditor.CreateNew()
},
new DangerousSettingsButton
{
@ -167,7 +167,7 @@ public PlayerEditor(TournamentTeam team)
};
}
public void AddUser()
public void CreateNew()
{
var user = new User();
team.Players.Add(user);