diff --git a/osu.Game.Tests/Visual/Settings/TestSceneSettingsPanel.cs b/osu.Game.Tests/Visual/Settings/TestSceneSettingsPanel.cs index 115d2fec7d..0af77b3b5a 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneSettingsPanel.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneSettingsPanel.cs @@ -4,6 +4,7 @@ using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics.Containers; +using osu.Framework.Testing; using osu.Game.Overlays; namespace osu.Game.Tests.Visual.Settings @@ -11,27 +12,39 @@ namespace osu.Game.Tests.Visual.Settings [TestFixture] public class TestSceneSettingsPanel : OsuTestScene { - private readonly SettingsPanel settings; - private readonly DialogOverlay dialogOverlay; + private SettingsPanel settings; + private DialogOverlay dialogOverlay; - public TestSceneSettingsPanel() + [SetUpSteps] + public void SetUpSteps() { - settings = new SettingsOverlay + AddStep("create settings", () => { - State = { Value = Visibility.Visible } - }; - Add(dialogOverlay = new DialogOverlay - { - Depth = -1 + settings?.Expire(); + + Add(settings = new SettingsOverlay + { + State = { Value = Visibility.Visible } + }); }); } + [Test] + public void ToggleVisibility() + { + AddWaitStep("wait some", 5); + AddToggleStep("toggle editor visibility", visible => settings.ToggleVisibility()); + } + [BackgroundDependencyLoader] private void load() { - Dependencies.Cache(dialogOverlay); + Add(dialogOverlay = new DialogOverlay + { + Depth = -1 + }); - Add(settings); + Dependencies.Cache(dialogOverlay); } } }