Add test coverage of LastPlayed updating

This commit is contained in:
Dean Herbert 2022-07-13 16:43:39 +09:00
parent 8820ea4006
commit 4b96d74b0c

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
@ -59,6 +60,20 @@ namespace osu.Game.Tests.Visual.Gameplay
protected override bool AllowFail => false;
[Test]
public void TestLastPlayedUpdated()
{
DateTimeOffset? getLastPlayed() => Realm.Run(r => r.Find<BeatmapInfo>(Beatmap.Value.BeatmapInfo.ID)?.LastPlayed);
AddStep("set no custom ruleset", () => customRuleset = null);
AddAssert("last played is null", () => getLastPlayed() == null);
CreateTest();
AddUntilStep("wait for track to start running", () => Beatmap.Value.Track.IsRunning);
AddUntilStep("wait for last played to update", () => getLastPlayed() != null);
}
[Test]
public void TestScoreStoredLocally()
{