Merge pull request #25521 from Syriiin/fix/refactor-miss

Fix implicitly used method being named incorrectly
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Dan Balasescu 2023-11-21 18:00:19 +09:00 committed by GitHub
commit 4b5ef8328b
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1 changed files with 2 additions and 2 deletions

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@ -95,7 +95,7 @@ public class OsuDifficultyAttributes : DifficultyAttributes
yield return (ATTRIB_ID_APPROACH_RATE, ApproachRate);
yield return (ATTRIB_ID_DIFFICULTY, StarRating);
if (ShouldSerializeFlashlightRating())
if (ShouldSerializeFlashlightDifficulty())
yield return (ATTRIB_ID_FLASHLIGHT, FlashlightDifficulty);
yield return (ATTRIB_ID_SLIDER_FACTOR, SliderFactor);
@ -128,7 +128,7 @@ public override void FromDatabaseAttributes(IReadOnlyDictionary<int, double> val
// unless the fields are also renamed.
[UsedImplicitly]
public bool ShouldSerializeFlashlightRating() => Mods.Any(m => m is ModFlashlight);
public bool ShouldSerializeFlashlightDifficulty() => Mods.Any(m => m is ModFlashlight);
#endregion
}