Merge pull request #20248 from acid-chicken/fix/stats/td

Fix new hit distribution graph didn't account for size changes
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Dan Balasescu 2022-09-12 18:11:18 +09:00 committed by GitHub
commit 4b37330316
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2 changed files with 100 additions and 41 deletions

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@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
@ -19,14 +20,24 @@ namespace osu.Game.Tests.Visual.Ranking
public class TestSceneHitEventTimingDistributionGraph : OsuTestScene
{
private HitEventTimingDistributionGraph graph = null!;
private readonly BindableFloat width = new BindableFloat(600);
private readonly BindableFloat height = new BindableFloat(130);
private static readonly HitObject placeholder_object = new HitCircle();
public TestSceneHitEventTimingDistributionGraph()
{
width.BindValueChanged(e => graph.Width = e.NewValue);
height.BindValueChanged(e => graph.Height = e.NewValue);
}
[Test]
public void TestManyDistributedEvents()
{
createTest(CreateDistributedHitEvents());
AddStep("add adjustment", () => graph.UpdateOffset(10));
AddSliderStep("width", 0.0f, 1000.0f, width.Value, width.Set);
AddSliderStep("height", 0.0f, 1000.0f, height.Value, height.Set);
}
[Test]
@ -137,7 +148,7 @@ namespace osu.Game.Tests.Visual.Ranking
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(600, 130)
Size = new Vector2(width.Value, height.Value)
}
};
});

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Collections.Generic;
using System.Linq;
@ -47,6 +45,12 @@ namespace osu.Game.Screens.Ranking.Statistics
/// </summary>
private readonly IReadOnlyList<HitEvent> hitEvents;
private readonly IDictionary<HitResult, int>[] bins;
private double binSize;
private double hitOffset;
private Bar[]? barDrawables;
/// <summary>
/// Creates a new <see cref="HitEventTimingDistributionGraph"/>.
/// </summary>
@ -54,22 +58,15 @@ namespace osu.Game.Screens.Ranking.Statistics
public HitEventTimingDistributionGraph(IReadOnlyList<HitEvent> hitEvents)
{
this.hitEvents = hitEvents.Where(e => !(e.HitObject.HitWindows is HitWindows.EmptyHitWindows) && e.Result.IsHit()).ToList();
bins = Enumerable.Range(0, total_timing_distribution_bins).Select(_ => new Dictionary<HitResult, int>()).ToArray<IDictionary<HitResult, int>>();
}
private IDictionary<HitResult, int>[] bins;
private double binSize;
private double hitOffset;
private Bar[] barDrawables;
[BackgroundDependencyLoader]
private void load()
{
if (hitEvents == null || hitEvents.Count == 0)
if (hitEvents.Count == 0)
return;
bins = Enumerable.Range(0, total_timing_distribution_bins).Select(_ => new Dictionary<HitResult, int>()).ToArray<IDictionary<HitResult, int>>();
binSize = Math.Ceiling(hitEvents.Max(e => Math.Abs(e.TimeOffset)) / timing_distribution_bins);
// Prevent div-by-0 by enforcing a minimum bin size
@ -209,25 +206,30 @@ namespace osu.Game.Screens.Ranking.Statistics
private class Bar : CompositeDrawable
{
private float totalValue => values.Sum(v => v.Value);
private float basalHeight => BoundingBox.Width / BoundingBox.Height;
private float availableHeight => 1 - basalHeight;
private readonly IReadOnlyList<KeyValuePair<HitResult, int>> values;
private readonly float maxValue;
private readonly bool isCentre;
private readonly float totalValue;
private Circle[] boxOriginals;
private Circle boxAdjustment;
private float basalHeight;
private float offsetAdjustment;
private Circle[] boxOriginals = null!;
private Circle? boxAdjustment;
[Resolved]
private OsuColour colours { get; set; }
private OsuColour colours { get; set; } = null!;
private const double duration = 300;
public Bar(IDictionary<HitResult, int> values, float maxValue, bool isCentre)
{
this.values = values.OrderBy(v => v.Key.GetIndexForOrderedDisplay()).ToList();
this.maxValue = maxValue;
this.isCentre = isCentre;
totalValue = values.Sum(v => v.Value);
offsetAdjustment = totalValue;
RelativeSizeAxes = Axes.Both;
Masking = true;
@ -254,38 +256,32 @@ namespace osu.Game.Screens.Ranking.Statistics
else
{
// A bin with no value draws a grey dot instead.
InternalChildren = boxOriginals = new[]
Circle dot = new Circle
{
new Circle
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Colour = isCentre ? Color4.White : Color4.Gray,
Height = 0,
},
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Colour = isCentre ? Color4.White : Color4.Gray,
Height = 0,
};
InternalChildren = boxOriginals = new[] { dot };
}
}
private const double duration = 300;
private float offsetForValue(float value)
{
return availableHeight * value / maxValue;
}
private float heightForValue(float value)
{
return basalHeight + offsetForValue(value);
}
protected override void LoadComplete()
{
base.LoadComplete();
if (!values.Any())
return;
updateBasalHeight();
foreach (var boxOriginal in boxOriginals)
{
boxOriginal.Y = 0;
boxOriginal.Height = basalHeight;
}
float offsetValue = 0;
@ -297,6 +293,12 @@ namespace osu.Game.Screens.Ranking.Statistics
}
}
protected override void Update()
{
base.Update();
updateBasalHeight();
}
public void UpdateOffset(float adjustment)
{
bool hasAdjustment = adjustment != totalValue;
@ -318,7 +320,53 @@ namespace osu.Game.Screens.Ranking.Statistics
});
}
boxAdjustment.ResizeHeightTo(heightForValue(adjustment), duration, Easing.OutQuint);
offsetAdjustment = adjustment;
drawAdjustmentBar();
}
private void updateBasalHeight()
{
float newBasalHeight = DrawHeight > DrawWidth ? DrawWidth / DrawHeight : 1;
if (newBasalHeight == basalHeight)
return;
basalHeight = newBasalHeight;
foreach (var dot in boxOriginals)
dot.Height = basalHeight;
draw();
}
private float offsetForValue(float value) => (1 - basalHeight) * value / maxValue;
private float heightForValue(float value) => MathF.Max(basalHeight + offsetForValue(value), 0);
private void draw()
{
resizeBars();
if (boxAdjustment != null)
drawAdjustmentBar();
}
private void resizeBars()
{
float offsetValue = 0;
for (int i = 0; i < values.Count; i++)
{
boxOriginals[i].Y = offsetForValue(offsetValue) * DrawHeight;
boxOriginals[i].Height = heightForValue(values[i].Value);
offsetValue -= values[i].Value;
}
}
private void drawAdjustmentBar()
{
bool hasAdjustment = offsetAdjustment != totalValue;
boxAdjustment.ResizeHeightTo(heightForValue(offsetAdjustment), duration, Easing.OutQuint);
boxAdjustment.FadeTo(!hasAdjustment ? 0 : 1, duration, Easing.OutQuint);
}
}