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https://github.com/ppy/osu
synced 2024-12-28 09:52:56 +00:00
Centralise chat display
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parent
8b820f7346
commit
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@ -207,5 +207,17 @@ namespace osu.Game.Tournament.Components
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}
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}
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}
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public void Contract()
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{
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this.FadeIn(300);
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this.MoveToY(0, 500, Easing.OutQuint);
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}
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public void Expand()
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{
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this.FadeOut(200);
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this.MoveToY(100, 500, Easing.In);
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}
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}
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}
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@ -13,7 +13,6 @@ using osu.Game.Tournament.Components;
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using osu.Game.Tournament.IPC;
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using osu.Game.Tournament.Screens.Gameplay.Components;
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using osu.Game.Tournament.Screens.Ladder.Components;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Tournament.Screens.Gameplay
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@ -32,9 +31,11 @@ namespace osu.Game.Tournament.Screens.Gameplay
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private readonly Color4 blue = new Color4(17, 136, 170, 255);
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[BackgroundDependencyLoader]
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private void load(LadderInfo ladder, TextureStore textures, MatchIPCInfo ipc)
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private void load(LadderInfo ladder, TextureStore textures, MatchIPCInfo ipc, MatchChatDisplay chat)
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{
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this.chat = chat;
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this.ipc = ipc;
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AddRange(new Drawable[]
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{
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new MatchHeader(),
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@ -83,15 +84,6 @@ namespace osu.Game.Tournament.Screens.Gameplay
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},
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}
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},
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chat = new MatchChatDisplay
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{
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RelativeSizeAxes = Axes.X,
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Y = 100,
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Size = new Vector2(0.45f, 120),
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Margin = new MarginPadding(10),
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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},
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scoreDisplay = new MatchScoreDisplay
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{
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Y = -65,
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@ -147,8 +139,8 @@ namespace osu.Game.Tournament.Screens.Gameplay
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void expand()
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{
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chat.FadeOut(200);
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chat.MoveToY(100, 500, Easing.In);
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chat.Expand();
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using (BeginDelayedSequence(300, true))
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{
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scoreDisplay.FadeIn(100);
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@ -161,10 +153,7 @@ namespace osu.Game.Tournament.Screens.Gameplay
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SongBar.Expanded = false;
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scoreDisplay.FadeOut(100);
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using (chat.BeginDelayedSequence(500))
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{
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chat.FadeIn(300);
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chat.MoveToY(0, 500, Easing.OutQuint);
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}
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chat.Contract();
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}
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switch (state)
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@ -176,6 +165,7 @@ namespace osu.Game.Tournament.Screens.Gameplay
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scheduledBarContract = Scheduler.AddDelayed(contract, 10000);
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break;
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default:
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chat.Expand();
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expand();
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break;
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}
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@ -9,6 +9,7 @@ using osu.Framework.Graphics.Video;
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using osu.Framework.Platform;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Screens.Drawings;
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using osu.Game.Tournament.Screens.Gameplay;
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using osu.Game.Tournament.Screens.Groupings;
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@ -38,6 +39,20 @@ namespace osu.Game.Tournament.Screens
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private ShowcaseScreen showcase;
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private VideoSprite video;
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//todo: make less temporary
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[Cached]
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private MatchChatDisplay chat = new MatchChatDisplay
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{
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RelativeSizeAxes = Axes.X,
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Y = 100,
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Size = new Vector2(0.45f, 120),
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Margin = new MarginPadding(10),
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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};
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private Container chatContainer;
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[BackgroundDependencyLoader]
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private void load(LadderInfo ladder, Storage storage)
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{
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@ -48,7 +63,7 @@ namespace osu.Game.Tournament.Screens
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RelativeSizeAxes = Axes.Both,
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X = 200,
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FillMode = FillMode.Fit,
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FillAspectRatio = 16/9f,
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FillAspectRatio = 16 / 9f,
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Anchor = Anchor.TopLeft,
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Origin = Anchor.TopLeft,
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Size = new Vector2(0.8f, 1),
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@ -78,6 +93,11 @@ namespace osu.Game.Tournament.Screens
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winner = new TeamWinScreen()
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}
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},
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chatContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Child = chat
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},
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}
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},
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new Container
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@ -135,6 +155,17 @@ namespace osu.Game.Tournament.Screens
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else
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s.Hide();
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}
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switch (screen)
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{
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case GameplayScreen _:
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case MapPoolScreen _:
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chatContainer.FadeIn(100);
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break;
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default:
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chatContainer.FadeOut(100);
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break;
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}
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}
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}
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}
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