Add locate stable button / screen

This commit is contained in:
Dean Herbert 2022-05-16 21:07:42 +09:00
parent 1593f05ff3
commit 4af1a788d1
3 changed files with 136 additions and 7 deletions

View File

@ -50,6 +50,8 @@ public class LegacyImportManager : Component
public bool SupportsImportFromStable => RuntimeInfo.IsDesktop;
public void UpdateStorage(string stablePath) => cachedStorage = new StableStorage(stablePath, desktopGameHost);
public async Task<int> GetImportCount(StableContent content, CancellationToken cancellationToken)
{
var stableStorage = GetCurrentStableStorage();
@ -91,7 +93,8 @@ public async Task ImportFromStableAsync(StableContent content, bool interactiveL
Schedule(() => dialogOverlay.Push(new StableDirectoryLocationDialog(taskCompletionSource)));
string stablePath = await taskCompletionSource.Task.ConfigureAwait(false);
stableStorage = cachedStorage = new StableStorage(stablePath, desktopGameHost);
UpdateStorage(stablePath);
stableStorage = GetCurrentStableStorage();
}
var importTasks = new List<Task>();

View File

@ -21,6 +21,8 @@ public abstract class FirstRunSetupScreen : Screen
protected const float CONTENT_FONT_SIZE = 16;
protected const float CONTENT_PADDING = 30;
protected const float HEADER_FONT_SIZE = 24;
[Resolved]
@ -41,7 +43,7 @@ private void load()
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Horizontal = 30 },
Padding = new MarginPadding { Horizontal = CONTENT_PADDING },
Children = new Drawable[]
{
new OsuSpriteText

View File

@ -4,19 +4,24 @@
#nullable enable
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation;
using osu.Framework.Screens;
using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.IO;
using osu.Game.Localisation;
using osu.Game.Overlays.Settings;
using osuTK;
using CommonStrings = osu.Game.Resources.Localisation.Web.CommonStrings;
namespace osu.Game.Overlays.FirstRunSetup
{
@ -24,6 +29,7 @@ namespace osu.Game.Overlays.FirstRunSetup
public class ScreenImportFromStable : FirstRunSetupScreen
{
private ProgressRoundedButton importButton = null!;
private RoundedButton locateStableButton = null!;
private OsuTextFlowContainer currentStablePath = null!;
@ -58,7 +64,7 @@ private void load()
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
},
new RoundedButton
locateStableButton = new RoundedButton
{
Size = buttonSize,
Anchor = Anchor.TopCentre,
@ -85,12 +91,15 @@ private void load()
updateStablePath();
}
private void locateStable()
private void locateStable() => this.Push(new LocateStableScreen());
public override void OnResuming(ScreenTransitionEvent e)
{
legacyImportManager.ImportFromStableAsync(0).ContinueWith(task =>
{
base.OnResuming(e);
if (e.Last is LocateStableScreen)
// stable storage may have changed.
Schedule(updateStablePath);
});
}
private void updateStablePath()
@ -120,6 +129,7 @@ private void updateStablePath()
private void runImport()
{
importButton.Enabled.Value = false;
locateStableButton.Enabled.Value = false;
StableContent importableContent = 0;
@ -128,6 +138,8 @@ private void runImport()
legacyImportManager.ImportFromStableAsync(importableContent, false).ContinueWith(t => Schedule(() =>
{
locateStableButton.Enabled.Value = true;
if (t.IsCompletedSuccessfully)
importButton.Complete();
else
@ -176,5 +188,117 @@ public void UpdateCount()
}));
}
}
private class LocateStableScreen : FirstRunSetupScreen
{
private RoundedButton selectionButton = null!;
private OsuDirectorySelector directorySelector = null!;
protected bool IsValidDirectory(DirectoryInfo? info) => info?.GetFiles("osu!.*.cfg").Any() ?? false;
public LocalisableString HeaderText => "Please select your osu!stable install location";
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
// Don't want the scroll content provided by `FirstRunSetupScreen` so we don't use `Content`.
InternalChild = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = CONTENT_PADDING },
Children = new Drawable[]
{
new GridContainer
{
RelativeSizeAxes = Axes.Both,
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(),
new Dimension(GridSizeMode.AutoSize),
},
Content = new[]
{
new Drawable[]
{
new OsuTextFlowContainer(cp =>
{
cp.Font = OsuFont.Default.With(size: 24);
})
{
Text = HeaderText,
TextAnchor = Anchor.TopCentre,
Margin = new MarginPadding(10),
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
}
},
new Drawable[]
{
directorySelector = new OsuDirectorySelector
{
RelativeSizeAxes = Axes.Both,
}
},
new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
new RoundedButton
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Width = 300,
Margin = new MarginPadding(10),
Colour = colours.Pink2,
Text = CommonStrings.ButtonsCancel,
Action = this.Exit
},
selectionButton = new RoundedButton
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Width = 300,
Margin = new MarginPadding(10),
Text = MaintenanceSettingsStrings.SelectDirectory,
Action = () =>
{
legacyImportManager.UpdateStorage(directorySelector.CurrentPath.Value.FullName);
this.Exit();
}
},
}
},
}
}
}
}
};
}
[Resolved]
private LegacyImportManager legacyImportManager { get; set; } = null!;
protected override void LoadComplete()
{
if (legacyImportManager.GetCurrentStableStorage() is StableStorage storage)
directorySelector.CurrentPath.Value = new DirectoryInfo(storage.GetFullPath(string.Empty));
directorySelector.CurrentPath.BindValueChanged(e => selectionButton.Enabled.Value = e.NewValue != null && IsValidDirectory(e.NewValue), true);
base.LoadComplete();
}
public override void OnSuspending(ScreenTransitionEvent e)
{
base.OnSuspending(e);
this.FadeOut(250);
}
}
}
}