mirror of
https://github.com/ppy/osu
synced 2025-03-20 01:49:41 +00:00
Add InterpretationSection
and its bindable in IssueList
We'll eventually connect that bindable so that checks can access it.
This commit is contained in:
parent
75adec57eb
commit
4aeaec6ecc
34
osu.Game/Screens/Edit/Verify/InterpretationSection.cs
Normal file
34
osu.Game/Screens/Edit/Verify/InterpretationSection.cs
Normal file
@ -0,0 +1,34 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Overlays.Settings;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Edit.Verify
|
||||||
|
{
|
||||||
|
internal class InterpretationSection : Section
|
||||||
|
{
|
||||||
|
public InterpretationSection(IssueList issueList)
|
||||||
|
: base(issueList)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override string Header => "Interpretation";
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
var dropdown = new SettingsEnumDropdown<DifficultyRating>
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
TooltipText = "Affects checks that depend on difficulty level"
|
||||||
|
};
|
||||||
|
dropdown.Current.BindTo(IssueList.InterpretedDifficulty);
|
||||||
|
|
||||||
|
Flow.Add(dropdown);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -36,6 +36,8 @@ namespace osu.Game.Screens.Edit.Verify
|
|||||||
|
|
||||||
public Dictionary<IssueType, Bindable<bool>> ShowType { get; set; }
|
public Dictionary<IssueType, Bindable<bool>> ShowType { get; set; }
|
||||||
|
|
||||||
|
public Bindable<DifficultyRating> InterpretedDifficulty { get; set; }
|
||||||
|
|
||||||
private IBeatmapVerifier rulesetVerifier;
|
private IBeatmapVerifier rulesetVerifier;
|
||||||
private BeatmapVerifier generalVerifier;
|
private BeatmapVerifier generalVerifier;
|
||||||
|
|
||||||
@ -53,6 +55,8 @@ namespace osu.Game.Screens.Edit.Verify
|
|||||||
generalVerifier = new BeatmapVerifier();
|
generalVerifier = new BeatmapVerifier();
|
||||||
rulesetVerifier = beatmap.BeatmapInfo.Ruleset?.CreateInstance()?.CreateBeatmapVerifier();
|
rulesetVerifier = beatmap.BeatmapInfo.Ruleset?.CreateInstance()?.CreateBeatmapVerifier();
|
||||||
|
|
||||||
|
InterpretedDifficulty = new Bindable<DifficultyRating>(beatmap.BeatmapInfo.DifficultyRating);
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
|
@ -17,6 +17,7 @@ namespace osu.Game.Screens.Edit.Verify
|
|||||||
|
|
||||||
protected override IReadOnlyList<Drawable> CreateSections() => new Drawable[]
|
protected override IReadOnlyList<Drawable> CreateSections() => new Drawable[]
|
||||||
{
|
{
|
||||||
|
new InterpretationSection(issueList),
|
||||||
new VisibilitySection(issueList)
|
new VisibilitySection(issueList)
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user