From 4add1727b7458b9e36584fafdb753793c41ee447 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 28 Aug 2019 03:25:57 +0900 Subject: [PATCH] Fix hitsounds not updating immediately after switching skins --- osu.Game/Skinning/SkinnableSound.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Skinning/SkinnableSound.cs b/osu.Game/Skinning/SkinnableSound.cs index 8e2b5cec98..aa1c596a51 100644 --- a/osu.Game/Skinning/SkinnableSound.cs +++ b/osu.Game/Skinning/SkinnableSound.cs @@ -37,7 +37,7 @@ namespace osu.Game.Skinning public void Play() => channels?.ForEach(c => c.Play()); - public override bool IsPresent => false; // We don't need to receive updates. + public override bool IsPresent => Scheduler.HasPendingTasks; protected override void SkinChanged(ISkinSource skin, bool allowFallback) {