Fix catch always dashing

This commit is contained in:
smoogipoo 2018-03-01 01:02:12 +09:00
parent 91460f27da
commit 4a20513fc4
1 changed files with 2 additions and 2 deletions

View File

@ -63,7 +63,7 @@ void moveToNext(CatchHitObject h)
}
else if (h.HyperDash)
{
Replay.Frames.Add(new CatchReplayFrame(h.StartTime - timeAvailable, lastPosition, true));
Replay.Frames.Add(new CatchReplayFrame(h.StartTime - timeAvailable, lastPosition));
Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X));
}
else if (dashRequired)
@ -84,7 +84,7 @@ void moveToNext(CatchHitObject h)
{
double timeBefore = positionChange / movement_speed;
Replay.Frames.Add(new CatchReplayFrame(h.StartTime - timeBefore, lastPosition, true));
Replay.Frames.Add(new CatchReplayFrame(h.StartTime - timeBefore, lastPosition));
Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X));
}