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Merge pull request #19991 from Feodor0090/mods-effect-displays
Move `DifficultyMultiplierDisplay`'s layout and colour logic to a base class
This commit is contained in:
commit
49d2c84646
@ -0,0 +1,68 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Localisation;
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using osu.Framework.Testing;
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using osu.Game.Graphics;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Mods;
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using osu.Game.Rulesets.Mods;
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using osuTK.Graphics;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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[TestFixture]
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public class TestSceneModsEffectDisplay : OsuTestScene
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{
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[Cached]
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private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
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[Resolved]
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private OsuColour colours { get; set; } = null!;
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[Test]
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public void TestModsEffectDisplay()
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{
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TestDisplay testDisplay = null!;
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Box background = null!;
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AddStep("add display", () =>
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{
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Add(testDisplay = new TestDisplay
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre
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});
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var boxes = testDisplay.ChildrenOfType<Box>();
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background = boxes.First();
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});
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AddStep("set value to default", () => testDisplay.Current.Value = 50);
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AddUntilStep("colours are correct", () => testDisplay.Container.Colour == Color4.White && background.Colour == colourProvider.Background3);
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AddStep("set value to less", () => testDisplay.Current.Value = 40);
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AddUntilStep("colours are correct", () => testDisplay.Container.Colour == colourProvider.Background5 && background.Colour == colours.ForModType(ModType.DifficultyReduction));
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AddStep("set value to bigger", () => testDisplay.Current.Value = 60);
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AddUntilStep("colours are correct", () => testDisplay.Container.Colour == colourProvider.Background5 && background.Colour == colours.ForModType(ModType.DifficultyIncrease));
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}
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private class TestDisplay : ModsEffectDisplay
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{
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public Container<Drawable> Container => Content;
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protected override LocalisableString Label => "Test display";
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public TestDisplay()
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{
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Current.Default = 50;
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}
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}
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}
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}
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@ -3,185 +3,41 @@
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Mods;
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using osuTK;
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using osu.Game.Localisation;
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namespace osu.Game.Overlays.Mods
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{
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public class DifficultyMultiplierDisplay : CompositeDrawable, IHasCurrentValue<double>
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public sealed class DifficultyMultiplierDisplay : ModsEffectDisplay
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{
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public const float HEIGHT = 42;
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protected override LocalisableString Label => DifficultyMultiplierDisplayStrings.DifficultyMultiplier;
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public Bindable<double> Current
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{
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get => current.Current;
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set => current.Current = value;
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}
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private readonly BindableNumberWithCurrent<double> current = new BindableNumberWithCurrent<double>(1);
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private readonly Box underlayBackground;
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private readonly Box contentBackground;
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private readonly FillFlowContainer multiplierFlow;
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private readonly MultiplierCounter multiplierCounter;
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[Resolved]
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private OsuColour colours { get; set; }
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; }
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private const float multiplier_value_area_width = 56;
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private const float transition_duration = 200;
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protected override string CounterFormat => @"N2";
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public DifficultyMultiplierDisplay()
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{
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Height = HEIGHT;
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AutoSizeAxes = Axes.X;
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InternalChild = new InputBlockingContainer
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Current.Default = 1d;
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Current.Value = 1d;
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Add(new SpriteIcon
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{
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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Masking = true,
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CornerRadius = ModSelectPanel.CORNER_RADIUS,
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Shear = new Vector2(ShearedOverlayContainer.SHEAR, 0),
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Children = new Drawable[]
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{
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underlayBackground = new Box
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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RelativeSizeAxes = Axes.Y,
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Width = multiplier_value_area_width + ModSelectPanel.CORNER_RADIUS
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},
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new GridContainer
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{
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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ColumnDimensions = new[]
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{
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new Dimension(GridSizeMode.AutoSize),
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new Dimension(GridSizeMode.Absolute, multiplier_value_area_width)
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},
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Content = new[]
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{
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new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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Masking = true,
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CornerRadius = ModSelectPanel.CORNER_RADIUS,
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Children = new Drawable[]
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{
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contentBackground = new Box
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{
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RelativeSizeAxes = Axes.Both
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},
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new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Margin = new MarginPadding { Horizontal = 18 },
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Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
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Text = DifficultyMultiplierDisplayStrings.DifficultyMultiplier,
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Font = OsuFont.Default.With(size: 17, weight: FontWeight.SemiBold)
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}
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}
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},
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multiplierFlow = new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(2, 0),
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Children = new Drawable[]
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{
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multiplierCounter = new MultiplierCounter
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Current = { BindTarget = Current }
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},
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new SpriteIcon
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Icon = FontAwesome.Solid.Times,
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Size = new Vector2(7),
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Margin = new MarginPadding { Top = 1 }
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}
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}
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}
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}
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}
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}
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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contentBackground.Colour = colourProvider.Background4;
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Icon = FontAwesome.Solid.Times,
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Size = new Vector2(7),
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Margin = new MarginPadding { Top = 1 }
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});
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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current.BindValueChanged(_ => updateState(), true);
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// required to prevent the counter initially rolling up from 0 to 1
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// due to `Current.Value` having a nonstandard default value of 1.
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multiplierCounter.SetCountWithoutRolling(Current.Value);
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}
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private void updateState()
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{
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if (Current.IsDefault)
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{
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underlayBackground.FadeColour(colourProvider.Background3, transition_duration, Easing.OutQuint);
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multiplierFlow.FadeColour(Colour4.White, transition_duration, Easing.OutQuint);
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}
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else
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{
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var backgroundColour = Current.Value < 1
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? colours.ForModType(ModType.DifficultyReduction)
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: colours.ForModType(ModType.DifficultyIncrease);
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underlayBackground.FadeColour(backgroundColour, transition_duration, Easing.OutQuint);
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multiplierFlow.FadeColour(colourProvider.Background5, transition_duration, Easing.OutQuint);
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}
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}
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private class MultiplierCounter : RollingCounter<double>
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{
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protected override double RollingDuration => 500;
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protected override LocalisableString FormatCount(double count) => count.ToLocalisableString(@"N2");
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protected override OsuSpriteText CreateSpriteText() => new OsuSpriteText
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{
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Font = OsuFont.Default.With(size: 17, weight: FontWeight.SemiBold)
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};
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Counter.SetCountWithoutRolling(Current.Value);
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}
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}
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}
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@ -153,7 +153,7 @@ namespace osu.Game.Overlays.Mods
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{
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Padding = new MarginPadding
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{
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Top = (ShowTotalMultiplier ? DifficultyMultiplierDisplay.HEIGHT : 0) + PADDING,
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Top = (ShowTotalMultiplier ? ModsEffectDisplay.HEIGHT : 0) + PADDING,
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Bottom = PADDING
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},
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RelativeSizeAxes = Axes.Both,
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@ -191,7 +191,7 @@ namespace osu.Game.Overlays.Mods
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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AutoSizeAxes = Axes.X,
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Height = DifficultyMultiplierDisplay.HEIGHT,
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Height = ModsEffectDisplay.HEIGHT,
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Margin = new MarginPadding { Horizontal = 100 },
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Child = multiplierDisplay = new DifficultyMultiplierDisplay
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{
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|
223
osu.Game/Overlays/Mods/ModsEffectDisplay.cs
Normal file
223
osu.Game/Overlays/Mods/ModsEffectDisplay.cs
Normal file
@ -0,0 +1,223 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Mods;
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using osuTK;
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namespace osu.Game.Overlays.Mods
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{
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/// <summary>
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/// Base class for displays of mods effects.
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/// </summary>
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public abstract class ModsEffectDisplay : Container, IHasCurrentValue<double>
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{
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public const float HEIGHT = 42;
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private const float transition_duration = 200;
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private readonly Box contentBackground;
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private readonly Box labelBackground;
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private readonly FillFlowContainer content;
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public Bindable<double> Current
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{
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get => current.Current;
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set => current.Current = value;
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}
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private readonly BindableWithCurrent<double> current = new BindableWithCurrent<double>();
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[Resolved]
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private OsuColour colours { get; set; } = null!;
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; } = null!;
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/// <summary>
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/// Text to display in the left area of the display.
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/// </summary>
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protected abstract LocalisableString Label { get; }
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protected virtual float ValueAreaWidth => 56;
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protected virtual string CounterFormat => @"N0";
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protected override Container<Drawable> Content => content;
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protected readonly RollingCounter<double> Counter;
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protected ModsEffectDisplay()
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{
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Height = HEIGHT;
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AutoSizeAxes = Axes.X;
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InternalChild = new InputBlockingContainer
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{
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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Masking = true,
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CornerRadius = ModSelectPanel.CORNER_RADIUS,
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Shear = new Vector2(ShearedOverlayContainer.SHEAR, 0),
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Children = new Drawable[]
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{
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contentBackground = new Box
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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RelativeSizeAxes = Axes.Y,
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Width = ValueAreaWidth + ModSelectPanel.CORNER_RADIUS
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},
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new GridContainer
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{
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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ColumnDimensions = new[]
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{
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new Dimension(GridSizeMode.AutoSize),
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new Dimension(GridSizeMode.Absolute, ValueAreaWidth)
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},
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Content = new[]
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{
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new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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Masking = true,
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CornerRadius = ModSelectPanel.CORNER_RADIUS,
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Children = new Drawable[]
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{
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labelBackground = new Box
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{
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RelativeSizeAxes = Axes.Both
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},
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new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Margin = new MarginPadding { Horizontal = 18 },
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Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
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Text = Label,
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Font = OsuFont.Default.With(size: 17, weight: FontWeight.SemiBold)
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}
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}
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},
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content = new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Direction = FillDirection.Horizontal,
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Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
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Spacing = new Vector2(2, 0),
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Child = Counter = new EffectCounter(CounterFormat)
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Current = { BindTarget = Current }
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}
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}
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}
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}
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}
|
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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labelBackground.Colour = colourProvider.Background4;
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}
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protected override void LoadComplete()
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{
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Current.BindValueChanged(e =>
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{
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var effect = CalculateEffectForComparison(e.NewValue.CompareTo(Current.Default));
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setColours(effect);
|
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}, true);
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}
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/// <summary>
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/// Fades colours of text and its background according to displayed value.
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/// </summary>
|
||||
/// <param name="effect">Effect of the value.</param>
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private void setColours(ModEffect effect)
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{
|
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switch (effect)
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{
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case ModEffect.NotChanged:
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contentBackground.FadeColour(colourProvider.Background3, transition_duration, Easing.OutQuint);
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content.FadeColour(Colour4.White, transition_duration, Easing.OutQuint);
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break;
|
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case ModEffect.DifficultyReduction:
|
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contentBackground.FadeColour(colours.ForModType(ModType.DifficultyReduction), transition_duration, Easing.OutQuint);
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content.FadeColour(colourProvider.Background5, transition_duration, Easing.OutQuint);
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break;
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case ModEffect.DifficultyIncrease:
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contentBackground.FadeColour(colours.ForModType(ModType.DifficultyIncrease), transition_duration, Easing.OutQuint);
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content.FadeColour(colourProvider.Background5, transition_duration, Easing.OutQuint);
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break;
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default:
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throw new ArgumentOutOfRangeException(nameof(effect));
|
||||
}
|
||||
}
|
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|
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/// <summary>
|
||||
/// Converts signed integer into <see cref="ModEffect"/>. Negative values are counted as difficulty reduction, positive as increase.
|
||||
/// </summary>
|
||||
/// <param name="comparison">Value to convert. Will arrive from comparison between <see cref="Current"/> bindable once it changes and it's <see cref="Bindable{T}.Default"/>.</param>
|
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/// <returns>Effect of the value.</returns>
|
||||
protected virtual ModEffect CalculateEffectForComparison(int comparison)
|
||||
{
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if (comparison == 0)
|
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return ModEffect.NotChanged;
|
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if (comparison < 0)
|
||||
return ModEffect.DifficultyReduction;
|
||||
|
||||
return ModEffect.DifficultyIncrease;
|
||||
}
|
||||
|
||||
protected enum ModEffect
|
||||
{
|
||||
NotChanged,
|
||||
DifficultyReduction,
|
||||
DifficultyIncrease
|
||||
}
|
||||
|
||||
private class EffectCounter : RollingCounter<double>
|
||||
{
|
||||
private readonly string? format;
|
||||
|
||||
public EffectCounter(string? format)
|
||||
{
|
||||
this.format = format;
|
||||
}
|
||||
|
||||
protected override double RollingDuration => 500;
|
||||
|
||||
protected override LocalisableString FormatCount(double count) => count.ToLocalisableString(format);
|
||||
|
||||
protected override OsuSpriteText CreateSpriteText() => new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.Default.With(size: 17, weight: FontWeight.SemiBold)
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user