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Rename class to TimelineTickDisplay
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@ -13,7 +13,7 @@ namespace osu.Game.Tests.Visual.Editor
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[TestFixture]
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public class TestSceneTimelineBeatLineDisplay : TimelineTestScene
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{
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public override Drawable CreateTestComponent() => new TimelineBeatLineDisplay();
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public override Drawable CreateTestComponent() => new TimelineTickDisplay();
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[BackgroundDependencyLoader]
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private void load()
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@ -12,7 +12,7 @@ using osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations;
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namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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public class TimelineBeatLineDisplay : TimelinePart
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public class TimelineTickDisplay : TimelinePart
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{
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[Resolved]
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private EditorBeatmap beatmap { get; set; }
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@ -26,7 +26,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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[Resolved]
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private OsuColour colours { get; set; }
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public TimelineBeatLineDisplay()
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public TimelineTickDisplay()
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{
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RelativeSizeAxes = Axes.Both;
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}
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@ -104,7 +104,7 @@ namespace osu.Game.Screens.Edit
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RelativeSizeAxes = Axes.Both,
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Children = new[]
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{
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new TimelineBeatLineDisplay(),
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new TimelineTickDisplay(),
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CreateTimelineContent(),
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}
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}, timelineContainer.Add);
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