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test: adapt and create tests to cover new components
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osu.Game.Tests/Resources/Archives/modified-argon-20221024.osk
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BIN
osu.Game.Tests/Resources/Archives/modified-argon-20221024.osk
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@ -41,6 +41,8 @@ namespace osu.Game.Tests.Skins
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"Archives/modified-default-20220818.osk",
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// Covers longest combo counter
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"Archives/modified-default-20221012.osk",
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// Covers Argon variant of song progress bar
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"Archives/modified-argon-20221024.osk",
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// Covers TextElement and BeatmapInfoDrawable
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"Archives/modified-default-20221102.osk"
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};
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@ -20,7 +20,9 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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var implementation = skin is LegacySkin
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? CreateLegacyImplementation()
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: CreateDefaultImplementation();
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: skin is ArgonSkin
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? CreateArgonImplementation()
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: CreateDefaultImplementation();
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implementation.Anchor = Anchor.Centre;
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implementation.Origin = Anchor.Centre;
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@ -29,6 +31,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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});
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protected abstract Drawable CreateDefaultImplementation();
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protected virtual Drawable CreateArgonImplementation() => CreateDefaultImplementation();
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protected abstract Drawable CreateLegacyImplementation();
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}
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}
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@ -0,0 +1,73 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Diagnostics;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Framework.Utils;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Screens.Play.HUD;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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[TestFixture]
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public partial class TestSceneArgonSongProgressGraph : OsuTestScene
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{
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private TestArgonSongProgressGraph? graph;
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[SetUpSteps]
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public void SetupSteps()
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{
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AddStep("add new big graph", () =>
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{
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if (graph != null)
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{
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graph.Expire();
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graph = null;
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}
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Add(graph = new TestArgonSongProgressGraph
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{
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RelativeSizeAxes = Axes.X,
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Height = 200,
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Anchor = Anchor.TopLeft,
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Origin = Anchor.TopLeft,
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});
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});
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}
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[Test]
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public void TestGraphRecreation()
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{
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AddAssert("ensure not created", () => graph!.CreationCount == 0);
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AddStep("display values", displayRandomValues);
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AddUntilStep("wait for creation count", () => graph!.CreationCount == 1);
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AddRepeatStep("new values", displayRandomValues, 5);
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AddWaitStep("wait some", 5);
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AddAssert("ensure recreation debounced", () => graph!.CreationCount == 2);
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}
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private void displayRandomValues()
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{
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Debug.Assert(graph != null);
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var objects = new List<HitObject>();
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for (double i = 0; i < 5000; i += RNG.NextDouble() * 10 + i / 1000)
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objects.Add(new HitObject { StartTime = i });
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graph.Objects = objects;
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}
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private partial class TestArgonSongProgressGraph : ArgonSongProgressGraph
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{
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public int CreationCount { get; private set; }
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protected override void RecreateGraph()
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{
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base.RecreateGraph();
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CreationCount++;
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}
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}
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}
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}
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@ -72,6 +72,8 @@ namespace osu.Game.Tests.Visual.Gameplay
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protected override Drawable CreateDefaultImplementation() => new DefaultSongProgress();
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protected override Drawable CreateArgonImplementation() => new ArgonSongProgress();
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protected override Drawable CreateLegacyImplementation() => new LegacySongProgress();
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}
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}
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