diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModDeflate.cs b/osu.Game.Rulesets.Osu/Mods/OsuModDeflate.cs index 56bb55c13e..cbefc42c3b 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModDeflate.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModDeflate.cs @@ -2,11 +2,8 @@ // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; -using System.Linq; -using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; -using osu.Game.Configuration; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects; @@ -58,11 +55,11 @@ protected virtual void ApplyCustomState(DrawableHitObject drawable, ArmedState s case DrawableSlider _: case DrawableHitCircle _: - { - using (drawable.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true)) - drawable.ScaleTo(2f).Then().ScaleTo(1f, h.TimePreempt); // sole difference to grow mod - break; - } + { + using (drawable.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true)) + drawable.ScaleTo(2f).Then().ScaleTo(1f, h.TimePreempt); // sole difference to grow mod + break; + } } // remove approach circles