From 489dca79a115060fe76cfa08d5a94b0886eec923 Mon Sep 17 00:00:00 2001
From: Dean Herbert <pe@ppy.sh>
Date: Tue, 15 Nov 2022 12:05:38 +0900
Subject: [PATCH] Remove upper limit for pooling

---
 osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs b/osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs
index 23e9c86adc..c9f1571dfe 100644
--- a/osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs
+++ b/osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs
@@ -52,7 +52,7 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
 
         private double floatingAverage;
 
-        private readonly DrawablePool<JudgementLine> judgementLinePool = new DrawablePool<JudgementLine>(50, 100);
+        private readonly DrawablePool<JudgementLine> judgementLinePool = new DrawablePool<JudgementLine>(50);
 
         private SpriteIcon arrow = null!;
         private UprightAspectMaintainingContainer labelEarly = null!;