From 489dca79a115060fe76cfa08d5a94b0886eec923 Mon Sep 17 00:00:00 2001 From: Dean Herbert <pe@ppy.sh> Date: Tue, 15 Nov 2022 12:05:38 +0900 Subject: [PATCH] Remove upper limit for pooling --- osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs b/osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs index 23e9c86adc..c9f1571dfe 100644 --- a/osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs +++ b/osu.Game/Screens/Play/HUD/HitErrorMeters/BarHitErrorMeter.cs @@ -52,7 +52,7 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters private double floatingAverage; - private readonly DrawablePool<JudgementLine> judgementLinePool = new DrawablePool<JudgementLine>(50, 100); + private readonly DrawablePool<JudgementLine> judgementLinePool = new DrawablePool<JudgementLine>(50); private SpriteIcon arrow = null!; private UprightAspectMaintainingContainer labelEarly = null!;