From 480dc571025924d4b4bf5fadb776d8654eb3abbc Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Oct 2021 15:54:10 +0900 Subject: [PATCH] Schedule `joinFailed` callback for added safety --- osu.Game/Screens/OnlinePlay/Lounge/DrawableLoungeRoom.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/OnlinePlay/Lounge/DrawableLoungeRoom.cs b/osu.Game/Screens/OnlinePlay/Lounge/DrawableLoungeRoom.cs index 2a68b1d9b3..72574b729a 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/DrawableLoungeRoom.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/DrawableLoungeRoom.cs @@ -253,7 +253,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge GetContainingInputManager().TriggerFocusContention(passwordTextbox); } - private void joinFailed(string error) + private void joinFailed(string error) => Schedule(() => { passwordTextbox.Text = string.Empty; @@ -269,7 +269,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge Body.Shake(); sampleJoinFail?.Play(); - } + }); } } }