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Trim whitespace.
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@ -76,7 +76,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
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if (split.Length > 7)
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length = Convert.ToDouble(split[7], CultureInfo.InvariantCulture);
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if (split.Length > 10)
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readCustomSampleBanks(split[10], bankInfo);
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@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Objects.Types
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/// The samples to be played when the head of the hit object is hit.
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/// </summary>
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List<SampleInfo> HeadSamples { get; }
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/// <summary>
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/// The samples to be played when the tail of the hit object is hit.
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/// </summary>
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