From 46eba86ad17f9721c57f66fbb7578b9b8e59695b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 7 Jun 2022 09:29:30 +0900 Subject: [PATCH] Remove unintended left-over invalidation code --- osu.Game/Skinning/Editor/SkinEditorOverlay.cs | 10 ---------- 1 file changed, 10 deletions(-) diff --git a/osu.Game/Skinning/Editor/SkinEditorOverlay.cs b/osu.Game/Skinning/Editor/SkinEditorOverlay.cs index c96abe3e1e..ffd94e0aad 100644 --- a/osu.Game/Skinning/Editor/SkinEditorOverlay.cs +++ b/osu.Game/Skinning/Editor/SkinEditorOverlay.cs @@ -4,13 +4,11 @@ using System.Diagnostics; using JetBrains.Annotations; using osu.Framework.Allocation; -using osu.Framework.Extensions.EnumExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Primitives; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; -using osu.Framework.Layout; using osu.Game.Graphics.Containers; using osu.Game.Input.Bindings; using osu.Game.Screens; @@ -87,14 +85,6 @@ namespace osu.Game.Skinning.Editor protected override void PopOut() => skinEditor?.Hide(); - protected override bool OnInvalidate(Invalidation invalidation, InvalidationSource source) - { - if (invalidation.HasFlagFast(Invalidation.DrawSize)) - Scheduler.AddOnce(updateScreenSizing); - - return base.OnInvalidate(invalidation, source); - } - protected override void Update() { base.Update();