diff --git a/osu.Game/Screens/Edit/Timing/GroupSection.cs b/osu.Game/Screens/Edit/Timing/GroupSection.cs index 03059ff6e1..bb2dd35a9c 100644 --- a/osu.Game/Screens/Edit/Timing/GroupSection.cs +++ b/osu.Game/Screens/Edit/Timing/GroupSection.cs @@ -17,7 +17,7 @@ namespace osu.Game.Screens.Edit.Timing { private LabelledTextBox textBox; - private TriangleButton button; + private OsuButton button; [Resolved] protected Bindable SelectedGroup { get; private set; } @@ -53,7 +53,7 @@ namespace osu.Game.Screens.Edit.Timing { Label = "Time" }, - button = new TriangleButton + button = new RoundedButton { Text = "Use current time", RelativeSizeAxes = Axes.X, diff --git a/osu.Game/Screens/Edit/Timing/TimingScreen.cs b/osu.Game/Screens/Edit/Timing/TimingScreen.cs index a4193d5084..5f1fd14617 100644 --- a/osu.Game/Screens/Edit/Timing/TimingScreen.cs +++ b/osu.Game/Screens/Edit/Timing/TimingScreen.cs @@ -10,6 +10,7 @@ using osu.Framework.Graphics.Shapes; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; +using osu.Game.Graphics.UserInterfaceV2; using osu.Game.Overlays; using osuTK; @@ -100,7 +101,7 @@ namespace osu.Game.Screens.Edit.Timing Spacing = new Vector2(5), Children = new Drawable[] { - deleteButton = new OsuButton + deleteButton = new RoundedButton { Text = "-", Size = new Vector2(30, 30), @@ -108,7 +109,7 @@ namespace osu.Game.Screens.Edit.Timing Anchor = Anchor.BottomRight, Origin = Anchor.BottomRight, }, - new OsuButton + new RoundedButton { Text = "+ Add at current time", Action = addNew, diff --git a/osu.Game/Screens/Edit/Verify/IssueList.cs b/osu.Game/Screens/Edit/Verify/IssueList.cs index 5fe43199cc..415acc0e22 100644 --- a/osu.Game/Screens/Edit/Verify/IssueList.cs +++ b/osu.Game/Screens/Edit/Verify/IssueList.cs @@ -10,7 +10,7 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Beatmaps; using osu.Game.Graphics.Containers; -using osu.Game.Graphics.UserInterface; +using osu.Game.Graphics.UserInterfaceV2; using osu.Game.Overlays; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Checks.Components; @@ -67,7 +67,7 @@ namespace osu.Game.Screens.Edit.Verify Margin = new MarginPadding(20), Children = new Drawable[] { - new TriangleButton + new RoundedButton { Text = "Refresh", Action = refresh,