Merge pull request #24848 from Magnus-Cosmos/fix-slider-length

Use correct check for slider path extension
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Bartłomiej Dach 2023-09-20 11:45:39 +02:00 committed by GitHub
commit 46acd807f7
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4 changed files with 125 additions and 4 deletions

View File

@ -20,6 +20,7 @@ namespace osu.Game.Rulesets.Osu.Tests
[TestCase("colinear-perfect-curve")]
[TestCase("slider-ticks")]
[TestCase("slider-ticks-edge-case")]
[TestCase("slider-paths-edge-case")]
[TestCase("repeat-slider")]
[TestCase("uneven-repeat-slider")]
[TestCase("old-stacking")]

View File

@ -0,0 +1,94 @@
{
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View File

@ -0,0 +1,19 @@
osu file format v6
[General]
StackLeniency: 0.7
[Difficulty]
HPDrainRate:1
CircleSize:3
OverallDifficulty:1
SliderMultiplier:1.1
SliderTickRate:1
[TimingPoints]
-41,338.983050847458,4,1,0,70,1,0
93648,-100,4,1,0,70,0,0
[HitObjects]
160,208,46060,6,0,B|161:320|161:320|271:320|271:320,1,330,8|0
352,160,123348,6,0,B|351:48|351:48|241:48|241:48,1,330,8|0

View File

@ -262,9 +262,16 @@ namespace osu.Game.Rulesets.Objects
var segmentVertices = vertices.AsSpan().Slice(start, i - start + 1);
var segmentType = ControlPoints[start].Type ?? PathType.Linear;
foreach (Vector2 t in calculateSubPath(segmentVertices, segmentType))
// No need to calculate path when there is only 1 vertex
if (segmentVertices.Length == 1)
calculatedPath.Add(segmentVertices[0]);
else if (segmentVertices.Length > 1)
{
if (calculatedPath.Count == 0 || calculatedPath.Last() != t)
List<Vector2> subPath = calculateSubPath(segmentVertices, segmentType);
// Skip the first vertex if it is the same as the last vertex from the previous segment
int skipFirst = calculatedPath.Count > 0 && subPath.Count > 0 && calculatedPath.Last() == subPath[0] ? 1 : 0;
foreach (Vector2 t in subPath.Skip(skipFirst))
calculatedPath.Add(t);
}
@ -328,8 +335,8 @@ namespace osu.Game.Rulesets.Objects
if (ExpectedDistance.Value is double expectedDistance && calculatedLength != expectedDistance)
{
// In osu-stable, if the last two control points of a slider are equal, extension is not performed.
if (ControlPoints.Count >= 2 && ControlPoints[^1].Position == ControlPoints[^2].Position && expectedDistance > calculatedLength)
// In osu-stable, if the last two path points of a slider are equal, extension is not performed.
if (calculatedPath.Count >= 2 && calculatedPath[^1] == calculatedPath[^2] && expectedDistance > calculatedLength)
{
cumulativeLength.Add(calculatedLength);
return;