From 466ed3c791507796151fb504ad353902a71c1f32 Mon Sep 17 00:00:00 2001
From: Salman Ahmed <frenzibyte@gmail.com>
Date: Sat, 21 May 2022 16:43:31 +0300
Subject: [PATCH] Fix wrong return xmldoc
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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
---
 osu.Game/Beatmaps/WorkingBeatmap.cs | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/osu.Game/Beatmaps/WorkingBeatmap.cs b/osu.Game/Beatmaps/WorkingBeatmap.cs
index a1a8306b76..5551e0b3e5 100644
--- a/osu.Game/Beatmaps/WorkingBeatmap.cs
+++ b/osu.Game/Beatmaps/WorkingBeatmap.cs
@@ -130,7 +130,7 @@ namespace osu.Game.Beatmaps
         /// Used as an optimisation to avoid reload / track swap across difficulties in the same beatmap set.
         /// </summary>
         /// <param name="target">The target working beatmap to transfer this track to.</param>
-        /// <returns>Whether the track is valid and has been transferred to this working beatmap.</returns>
+        /// <returns>Whether the track has been transferred to the <paramref name="target"/>.</returns>
         public virtual bool TryTransferTrack([NotNull] WorkingBeatmap target)
         {
             if (BeatmapInfo?.AudioEquals(target.BeatmapInfo) != true)