From 466ed3c791507796151fb504ad353902a71c1f32 Mon Sep 17 00:00:00 2001 From: Salman Ahmed <frenzibyte@gmail.com> Date: Sat, 21 May 2022 16:43:31 +0300 Subject: [PATCH] Fix wrong return xmldoc MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com> --- osu.Game/Beatmaps/WorkingBeatmap.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Beatmaps/WorkingBeatmap.cs b/osu.Game/Beatmaps/WorkingBeatmap.cs index a1a8306b76..5551e0b3e5 100644 --- a/osu.Game/Beatmaps/WorkingBeatmap.cs +++ b/osu.Game/Beatmaps/WorkingBeatmap.cs @@ -130,7 +130,7 @@ namespace osu.Game.Beatmaps /// Used as an optimisation to avoid reload / track swap across difficulties in the same beatmap set. /// </summary> /// <param name="target">The target working beatmap to transfer this track to.</param> - /// <returns>Whether the track is valid and has been transferred to this working beatmap.</returns> + /// <returns>Whether the track has been transferred to the <paramref name="target"/>.</returns> public virtual bool TryTransferTrack([NotNull] WorkingBeatmap target) { if (BeatmapInfo?.AudioEquals(target.BeatmapInfo) != true)