From 465aa4e0f60db2ed81df136cf0da5c6613c4beef Mon Sep 17 00:00:00 2001 From: David Zhao Date: Fri, 31 May 2019 14:06:13 +0900 Subject: [PATCH] Prevent idle state from being updated incorrectly --- osu.Game/Screens/Menu/ButtonSystem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Menu/ButtonSystem.cs b/osu.Game/Screens/Menu/ButtonSystem.cs index a098d42c83..868d37d922 100644 --- a/osu.Game/Screens/Menu/ButtonSystem.cs +++ b/osu.Game/Screens/Menu/ButtonSystem.cs @@ -176,7 +176,7 @@ private void onMulti() private void updateIdleState(bool isIdle) { - if (isIdle && State != ButtonSystemState.Exit) + if (isIdle && State != ButtonSystemState.Exit && State != ButtonSystemState.EnteringMode) State = ButtonSystemState.Initial; }