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Add xmldoc
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@ -18,6 +18,10 @@ namespace osu.Game.Rulesets.Osu
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set => ((OsuKeyBindingContainer)KeyBindingContainer).AllowUserPresses = value;
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}
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/// <summary>
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/// Whether the user's cursor movement events should be accepted.
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/// Can be used to block only movement while still accepting button input.
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/// </summary>
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public bool AllowUserCursorMovement { get; set; } = true;
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protected override RulesetKeyBindingContainer CreateKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
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