From 45adca17da95f3ff1179661a8d87e48e13145806 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 2 Jun 2022 14:39:57 +0900 Subject: [PATCH] Make `DrumSamplePlayer` a `CompositeDrawable` --- osu.Game.Rulesets.Taiko/UI/DrumSamplePlayer.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/UI/DrumSamplePlayer.cs b/osu.Game.Rulesets.Taiko/UI/DrumSamplePlayer.cs index 47a9094ed2..b65e2af3d8 100644 --- a/osu.Game.Rulesets.Taiko/UI/DrumSamplePlayer.cs +++ b/osu.Game.Rulesets.Taiko/UI/DrumSamplePlayer.cs @@ -10,7 +10,7 @@ using osu.Game.Rulesets.UI; namespace osu.Game.Rulesets.Taiko.UI { - internal class DrumSamplePlayer : Container, IKeyBindingHandler + internal class DrumSamplePlayer : CompositeDrawable, IKeyBindingHandler { private readonly DrumSampleTriggerSource leftRimSampleTriggerSource; private readonly DrumSampleTriggerSource leftCentreSampleTriggerSource; @@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Taiko.UI public DrumSamplePlayer(HitObjectContainer hitObjectContainer) { - Children = new Drawable[] + InternalChildren = new Drawable[] { leftRimSampleTriggerSource = new DrumSampleTriggerSource(hitObjectContainer), leftCentreSampleTriggerSource = new DrumSampleTriggerSource(hitObjectContainer),