mirror of https://github.com/ppy/osu
Adjust comment on Slider's judgement
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@ -276,9 +276,9 @@ protected void UpdateNestedSamples()
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}
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public override Judgement CreateJudgement() => ClassicSliderBehaviour
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// See logic in `DrawableSlider.CheckForResult()`
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// Final combo is provided by the slider itself - see logic in `DrawableSlider.CheckForResult()`
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? new OsuJudgement()
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// Of note, this creates a combo discrepancy for non-classic-mod sliders (there is no combo increase for tail or slider judgement).
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// Final combo is provided by the tail circle - see `SliderTailCircle`
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: new OsuIgnoreJudgement();
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protected override HitWindows CreateHitWindows() => HitWindows.Empty;
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