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Ensure beatmap carousel scroll position is maintained during deletion operations
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@ -286,6 +286,9 @@ namespace osu.Game.Screens.Select
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root.RemoveChild(existingSet);
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itemsCache.Invalidate();
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if (!Scroll.UserScrolling)
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ScrollToSelected(true);
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});
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public void UpdateBeatmapSet(BeatmapSetInfo beatmapSet) => Schedule(() =>
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