mirror of https://github.com/ppy/osu
Combine selection and input handling logic for beat snap grids across all rulesets
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2a89a25790
commit
4381169a3f
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@ -8,7 +8,6 @@
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.EnumExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Input;
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using osu.Framework.Input.Events;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.UserInterface;
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@ -32,10 +31,6 @@ public partial class CatchHitObjectComposer : DistancedHitObjectComposer<CatchHi
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private CatchDistanceSnapGrid distanceSnapGrid = null!;
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private InputManager inputManager = null!;
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private CatchBeatSnapGrid beatSnapGrid = null!;
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private readonly BindableDouble timeRangeMultiplier = new BindableDouble(1)
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{
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MinValue = 1,
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@ -68,38 +63,6 @@ private void load()
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Catcher.BASE_DASH_SPEED, -Catcher.BASE_DASH_SPEED,
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Catcher.BASE_WALK_SPEED, -Catcher.BASE_WALK_SPEED,
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}));
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AddInternal(beatSnapGrid = new CatchBeatSnapGrid());
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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inputManager = GetContainingInputManager();
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}
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protected override void UpdateAfterChildren()
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{
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base.UpdateAfterChildren();
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if (BlueprintContainer.CurrentTool is SelectTool)
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{
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if (EditorBeatmap.SelectedHitObjects.Any())
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{
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beatSnapGrid.SelectionTimeRange = (EditorBeatmap.SelectedHitObjects.Min(h => h.StartTime), EditorBeatmap.SelectedHitObjects.Max(h => h.GetEndTime()));
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}
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else
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beatSnapGrid.SelectionTimeRange = null;
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}
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else
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{
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var result = FindSnappedPositionAndTime(inputManager.CurrentState.Mouse.Position);
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if (result.Time is double time)
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beatSnapGrid.SelectionTimeRange = (time, time);
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else
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beatSnapGrid.SelectionTimeRange = null;
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}
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}
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protected override double ReadCurrentDistanceSnap(HitObject before, HitObject after)
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@ -174,6 +137,8 @@ public override SnapResult FindSnappedPositionAndTime(Vector2 screenSpacePositio
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protected override ComposeBlueprintContainer CreateBlueprintContainer() => new CatchBlueprintContainer(this);
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protected override BeatSnapGrid CreateBeatSnapGrid() => new CatchBeatSnapGrid();
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private PalpableCatchHitObject? getLastSnappableHitObject(double time)
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{
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var hitObject = EditorBeatmap.HitObjects.OfType<CatchHitObject>().LastOrDefault(h => h.GetEndTime() < time && !(h is BananaShower));
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@ -214,7 +179,7 @@ public override SnapResult FindSnappedPositionAndTime(Vector2 screenSpacePositio
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return null;
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}
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double timeAtCursor = ((CatchPlayfield)Playfield).TimeAtScreenSpacePosition(inputManager.CurrentState.Mouse.Position);
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double timeAtCursor = ((CatchPlayfield)Playfield).TimeAtScreenSpacePosition(InputManager.CurrentState.Mouse.Position);
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return getLastSnappableHitObject(timeAtCursor);
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default:
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@ -6,14 +6,12 @@
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Input;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit.Tools;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Screens.Edit.Compose.Components;
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@ -24,27 +22,12 @@ namespace osu.Game.Rulesets.Mania.Edit
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public partial class ManiaHitObjectComposer : ScrollingHitObjectComposer<ManiaHitObject>
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{
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private DrawableManiaEditorRuleset drawableRuleset;
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private ManiaBeatSnapGrid beatSnapGrid;
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private InputManager inputManager;
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public ManiaHitObjectComposer(Ruleset ruleset)
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: base(ruleset)
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{
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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AddInternal(beatSnapGrid = new ManiaBeatSnapGrid());
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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inputManager = GetContainingInputManager();
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}
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private DependencyContainer dependencies;
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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@ -63,35 +46,14 @@ protected override DrawableRuleset<ManiaHitObject> CreateDrawableRuleset(Ruleset
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protected override ComposeBlueprintContainer CreateBlueprintContainer()
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=> new ManiaBlueprintContainer(this);
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protected override BeatSnapGrid CreateBeatSnapGrid() => new ManiaBeatSnapGrid();
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protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => new HitObjectCompositionTool[]
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{
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new NoteCompositionTool(),
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new HoldNoteCompositionTool()
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};
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protected override void UpdateAfterChildren()
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{
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base.UpdateAfterChildren();
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if (BlueprintContainer.CurrentTool is SelectTool)
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{
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if (EditorBeatmap.SelectedHitObjects.Any())
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{
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beatSnapGrid.SelectionTimeRange = (EditorBeatmap.SelectedHitObjects.Min(h => h.StartTime), EditorBeatmap.SelectedHitObjects.Max(h => h.GetEndTime()));
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}
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else
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beatSnapGrid.SelectionTimeRange = null;
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}
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else
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{
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var result = FindSnappedPositionAndTime(inputManager.CurrentState.Mouse.Position);
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if (result.Time is double time)
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beatSnapGrid.SelectionTimeRange = (time, time);
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else
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beatSnapGrid.SelectionTimeRange = null;
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}
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}
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public override string ConvertSelectionToString()
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=> string.Join(',', EditorBeatmap.SelectedHitObjects.Cast<ManiaHitObject>().OrderBy(h => h.StartTime).Select(h => $"{h.StartTime}|{h.Column}"));
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}
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@ -2,14 +2,10 @@
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Input;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit.Tools;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Taiko.Objects;
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using osu.Game.Rulesets.UI;
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using osu.Game.Screens.Edit.Compose.Components;
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@ -20,9 +16,6 @@ public partial class TaikoHitObjectComposer : ScrollingHitObjectComposer<TaikoHi
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{
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protected override bool ApplyHorizontalCentering => false;
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private TaikoBeatSnapGrid beatSnapGrid = null!;
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private InputManager inputManager = null!;
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public TaikoHitObjectComposer(TaikoRuleset ruleset)
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: base(ruleset)
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{
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@ -41,40 +34,6 @@ protected override DrawableRuleset<TaikoHitObject> CreateDrawableRuleset(Ruleset
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protected override ComposeBlueprintContainer CreateBlueprintContainer()
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=> new TaikoBlueprintContainer(this);
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[BackgroundDependencyLoader]
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private void load()
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{
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AddInternal(beatSnapGrid = new TaikoBeatSnapGrid());
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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inputManager = GetContainingInputManager();
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}
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protected override void UpdateAfterChildren()
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{
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base.UpdateAfterChildren();
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if (BlueprintContainer.CurrentTool is SelectTool)
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{
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if (EditorBeatmap.SelectedHitObjects.Any())
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{
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beatSnapGrid.SelectionTimeRange = (EditorBeatmap.SelectedHitObjects.Min(h => h.StartTime), EditorBeatmap.SelectedHitObjects.Max(h => h.GetEndTime()));
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}
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else
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beatSnapGrid.SelectionTimeRange = null;
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}
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else
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{
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var result = FindSnappedPositionAndTime(inputManager.CurrentState.Mouse.Position);
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if (result.Time is double time)
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beatSnapGrid.SelectionTimeRange = (time, time);
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else
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beatSnapGrid.SelectionTimeRange = null;
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}
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}
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protected override BeatSnapGrid CreateBeatSnapGrid() => new TaikoBeatSnapGrid();
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}
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}
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@ -7,6 +7,7 @@
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Linq;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.EnumExtensions;
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@ -76,7 +77,7 @@ public abstract partial class HitObjectComposer<TObject> : HitObjectComposer, IP
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protected readonly Container LayerBelowRuleset = new Container { RelativeSizeAxes = Axes.Both };
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private InputManager inputManager;
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protected InputManager InputManager { get; private set; }
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private EditorRadioButtonCollection toolboxCollection;
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@ -89,6 +90,9 @@ public abstract partial class HitObjectComposer<TObject> : HitObjectComposer, IP
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protected DrawableRuleset<TObject> DrawableRuleset { get; private set; }
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[CanBeNull]
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private BeatSnapGrid beatSnapGrid;
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protected HitObjectComposer(Ruleset ruleset)
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: base(ruleset)
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{
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@ -204,7 +208,9 @@ private void load(OsuConfigManager config)
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},
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}
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}
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}
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},
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// Must be constructed after drawable ruleset above.
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(beatSnapGrid = CreateBeatSnapGrid()) ?? Empty(),
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};
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toolboxCollection.Items = CompositionTools
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@ -235,7 +241,7 @@ protected override void LoadComplete()
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{
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base.LoadComplete();
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inputManager = GetContainingInputManager();
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InputManager = GetContainingInputManager();
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hasTiming = EditorBeatmap.HasTiming.GetBoundCopy();
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hasTiming.BindValueChanged(timing =>
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@ -269,11 +275,42 @@ protected override void Update()
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}
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}
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protected override void UpdateAfterChildren()
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{
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base.UpdateAfterChildren();
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updateBeatSnapGrid();
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}
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private void updateBeatSnapGrid()
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{
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if (beatSnapGrid == null)
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return;
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if (BlueprintContainer.CurrentTool is SelectTool)
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{
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if (EditorBeatmap.SelectedHitObjects.Any())
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{
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beatSnapGrid.SelectionTimeRange = (EditorBeatmap.SelectedHitObjects.Min(h => h.StartTime), EditorBeatmap.SelectedHitObjects.Max(h => h.GetEndTime()));
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}
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else
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beatSnapGrid.SelectionTimeRange = null;
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}
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else
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{
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var result = FindSnappedPositionAndTime(InputManager.CurrentState.Mouse.Position);
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if (result.Time is double time)
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beatSnapGrid.SelectionTimeRange = (time, time);
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else
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beatSnapGrid.SelectionTimeRange = null;
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}
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}
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public override Playfield Playfield => drawableRulesetWrapper.Playfield;
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public override IEnumerable<DrawableHitObject> HitObjects => drawableRulesetWrapper.Playfield.AllHitObjects;
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public override bool CursorInPlacementArea => drawableRulesetWrapper.Playfield.ReceivePositionalInputAt(inputManager.CurrentState.Mouse.Position);
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public override bool CursorInPlacementArea => drawableRulesetWrapper.Playfield.ReceivePositionalInputAt(InputManager.CurrentState.Mouse.Position);
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/// <summary>
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/// Defines all available composition tools, listed on the left side of the editor screen as button controls.
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@ -299,6 +336,12 @@ protected override void Update()
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/// </summary>
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protected virtual ComposeBlueprintContainer CreateBlueprintContainer() => new ComposeBlueprintContainer(this);
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/// <summary>
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/// Construct an optional beat snap grid.
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/// </summary>
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[CanBeNull]
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protected virtual BeatSnapGrid CreateBeatSnapGrid() => null;
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/// <summary>
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/// Construct a drawable ruleset for the provided ruleset.
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/// </summary>
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