diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs index b3a54521d8..7f565cb82d 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModHidden.cs @@ -22,13 +22,13 @@ namespace osu.Game.Rulesets.Taiko.Mods /// How far away from the hit target should hitobjects start to fade out. /// Range: [0, 1] /// - private const float fade_out_start_time = 0.6f; + private const float fade_out_start_time = 1f; /// /// How long hitobjects take to fade out, in terms of the scrolling length. /// Range: [0, 1] /// - private const float fade_out_duration = 0.3f; + private const float fade_out_duration = 0.375f; private DrawableTaikoRuleset drawableRuleset;