Fix some code layout and NRT some classes

This commit is contained in:
Dean Herbert 2023-06-19 01:02:16 +09:00
parent b4c1266fc5
commit 425d3c23f5
3 changed files with 5 additions and 12 deletions

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Bindables;
using osu.Game.Rulesets.Mods;

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Bindables;

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using osu.Game.Overlays;
using System.Collections.Generic;
@ -36,11 +34,10 @@ public FreeModSelectOverlay()
protected override IEnumerable<ShearedButton> CreateFooterButtons()
=> base.CreateFooterButtons()
.Prepend(
SelectAllModsButton = new SelectAllModsButton(this)
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
});
.Prepend(SelectAllModsButton = new SelectAllModsButton(this)
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
});
}
}