Merge branch 'master' into fallback-intro

This commit is contained in:
Dean Herbert 2020-06-24 10:22:30 +09:00
commit 4244024fc3
19 changed files with 81 additions and 64 deletions

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@ -1,8 +1,8 @@
<component name="ProjectRunConfigurationManager"> <component name="ProjectRunConfigurationManager">
<configuration default="false" name="CatchRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset"> <configuration default="false" name="CatchRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset" activateToolWindowBeforeRun="false">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Catch.Tests.dll" /> <option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Catch.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" /> <option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests" /> <option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp3.1" />
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<option name="USE_MONO" value="0" /> <option name="USE_MONO" value="0" />
@ -15,7 +15,7 @@
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" /> <option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
<browser url="http://localhost:5000" /> <browser url="http://localhost:5000" />
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</method> </method>
</configuration> </configuration>
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@ -1,8 +1,8 @@
<component name="ProjectRunConfigurationManager"> <component name="ProjectRunConfigurationManager">
<configuration default="false" name="ManiaRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset"> <configuration default="false" name="ManiaRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset" activateToolWindowBeforeRun="false">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Mania.Tests.dll" /> <option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Mania.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" /> <option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests" /> <option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp3.1" />
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<option name="USE_MONO" value="0" /> <option name="USE_MONO" value="0" />
@ -15,7 +15,7 @@
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" /> <option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
<browser url="http://localhost:5000" /> <browser url="http://localhost:5000" />
<method v="2"> <method v="2">
<option name="Build" enabled="true" /> <option name="Build" />
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</configuration> </configuration>
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@ -1,8 +1,8 @@
<component name="ProjectRunConfigurationManager"> <component name="ProjectRunConfigurationManager">
<configuration default="false" name="OsuRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset"> <configuration default="false" name="OsuRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset" activateToolWindowBeforeRun="false">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Osu.Tests.dll" /> <option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Osu.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" /> <option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests" /> <option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp3.1" />
<option name="PASS_PARENT_ENVS" value="1" /> <option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" /> <option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" /> <option name="USE_MONO" value="0" />
@ -15,7 +15,7 @@
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" /> <option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
<browser url="http://localhost:5000" /> <browser url="http://localhost:5000" />
<method v="2"> <method v="2">
<option name="Build" enabled="true" /> <option name="Build" />
</method> </method>
</configuration> </configuration>
</component> </component>

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@ -1,8 +1,8 @@
<component name="ProjectRunConfigurationManager"> <component name="ProjectRunConfigurationManager">
<configuration default="false" name="TaikoRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset"> <configuration default="false" name="TaikoRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset" activateToolWindowBeforeRun="false">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Taiko.Tests.dll" /> <option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Taiko.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" /> <option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests" /> <option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp3.1" />
<option name="PASS_PARENT_ENVS" value="1" /> <option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" /> <option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" /> <option name="USE_MONO" value="0" />
@ -15,7 +15,7 @@
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" /> <option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
<browser url="http://localhost:5000" /> <browser url="http://localhost:5000" />
<method v="2"> <method v="2">
<option name="Build" enabled="true" /> <option name="Build" />
</method> </method>
</configuration> </configuration>
</component> </component>

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@ -1,8 +1,8 @@
<component name="ProjectRunConfigurationManager"> <component name="ProjectRunConfigurationManager">
<configuration default="false" name="Tournament" type="DotNetProject" factoryName=".NET Project" folderName="Tournament"> <configuration default="false" name="Tournament" type="DotNetProject" factoryName=".NET Project" folderName="Tournament" activateToolWindowBeforeRun="false">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" /> <option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" />
<option name="PROGRAM_PARAMETERS" value="--tournament" /> <option name="PROGRAM_PARAMETERS" value="--tournament" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" /> <option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1" />
<option name="PASS_PARENT_ENVS" value="1" /> <option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" /> <option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" /> <option name="USE_MONO" value="0" />
@ -14,7 +14,7 @@
<option name="PROJECT_KIND" value="DotNetCore" /> <option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" /> <option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
<method v="2"> <method v="2">
<option name="Build" enabled="true" /> <option name="Build" />
</method> </method>
</configuration> </configuration>
</component> </component>

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@ -1,8 +1,8 @@
<component name="ProjectRunConfigurationManager"> <component name="ProjectRunConfigurationManager">
<configuration default="false" name="Tournament (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Tournament"> <configuration default="false" name="Tournament (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Tournament" activateToolWindowBeforeRun="false">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tournament.Tests.dll" /> <option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tournament.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" /> <option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tournament.Tests" /> <option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1" />
<option name="PASS_PARENT_ENVS" value="1" /> <option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" /> <option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" /> <option name="USE_MONO" value="0" />
@ -15,7 +15,7 @@
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" /> <option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
<browser url="http://localhost:5000" /> <browser url="http://localhost:5000" />
<method v="2"> <method v="2">
<option name="Build" enabled="true" /> <option name="Build" />
</method> </method>
</configuration> </configuration>
</component> </component>

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@ -1,8 +1,8 @@
<component name="ProjectRunConfigurationManager"> <component name="ProjectRunConfigurationManager">
<configuration default="false" name="osu!" type="DotNetProject" factoryName=".NET Project" folderName="osu!"> <configuration default="false" name="osu!" type="DotNetProject" factoryName=".NET Project" folderName="osu!" activateToolWindowBeforeRun="false">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" /> <option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" />
<option name="PROGRAM_PARAMETERS" value="" /> <option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" /> <option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1" />
<option name="PASS_PARENT_ENVS" value="1" /> <option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" /> <option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" /> <option name="USE_MONO" value="0" />
@ -14,7 +14,7 @@
<option name="PROJECT_KIND" value="DotNetCore" /> <option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" /> <option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
<method v="2"> <method v="2">
<option name="Build" enabled="true" /> <option name="Build" />
</method> </method>
</configuration> </configuration>
</component> </component>

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@ -1,8 +1,8 @@
<component name="ProjectRunConfigurationManager"> <component name="ProjectRunConfigurationManager">
<configuration default="false" name="osu! SDL" type="DotNetProject" factoryName=".NET Project" folderName="osu!"> <configuration default="false" name="osu! SDL" type="DotNetProject" factoryName=".NET Project" folderName="osu!" activateToolWindowBeforeRun="false">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" /> <option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" />
<option name="PROGRAM_PARAMETERS" value="--sdl" /> <option name="PROGRAM_PARAMETERS" value="--sdl" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" /> <option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1" />
<option name="PASS_PARENT_ENVS" value="1" /> <option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" /> <option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" /> <option name="USE_MONO" value="0" />
@ -12,9 +12,9 @@
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" /> <option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
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<method v="2"> <method v="2">
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</configuration> </configuration>
</component> </component>

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@ -1,8 +1,8 @@
<component name="ProjectRunConfigurationManager"> <component name="ProjectRunConfigurationManager">
<configuration default="false" name="osu! (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="osu!"> <configuration default="false" name="osu! (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="osu!" activateToolWindowBeforeRun="false">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tests.dll" /> <option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" /> <option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests" /> <option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp3.1" />
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<option name="USE_MONO" value="0" /> <option name="USE_MONO" value="0" />
@ -14,7 +14,7 @@
<option name="PROJECT_KIND" value="DotNetCore" /> <option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" /> <option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
<method v="2"> <method v="2">
<option name="Build" enabled="true" /> <option name="Build" />
</method> </method>
</configuration> </configuration>
</component> </component>

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@ -52,6 +52,6 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.622.1" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2020.622.1" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.619.0" /> <PackageReference Include="ppy.osu.Framework.Android" Version="2020.623.0" />
</ItemGroup> </ItemGroup>
</Project> </Project>

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@ -25,8 +25,10 @@ namespace osu.Game.Rulesets.Mania.Judgements
return 200; return 200;
case HitResult.Great: case HitResult.Great:
case HitResult.Perfect:
return 300; return 300;
case HitResult.Perfect:
return 320;
} }
} }
} }

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@ -174,9 +174,7 @@ namespace osu.Game.Tests.Visual.Gameplay
[Test] [Test]
public void TestExitFromGameplay() public void TestExitFromGameplay()
{ {
AddStep("exit", () => Player.Exit()); // an externally triggered exit should immediately exit, skipping all pause logic.
confirmPaused();
AddStep("exit", () => Player.Exit()); AddStep("exit", () => Player.Exit());
confirmExited(); confirmExited();
} }

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@ -50,7 +50,6 @@ namespace osu.Game.Graphics.Containers
private TimingControlPoint defaultTiming; private TimingControlPoint defaultTiming;
private EffectControlPoint defaultEffect; private EffectControlPoint defaultEffect;
private ChannelAmplitudes defaultAmplitudes;
protected bool IsBeatSyncedWithTrack { get; private set; } protected bool IsBeatSyncedWithTrack { get; private set; }
@ -107,7 +106,7 @@ namespace osu.Game.Graphics.Containers
return; return;
using (BeginDelayedSequence(-TimeSinceLastBeat, true)) using (BeginDelayedSequence(-TimeSinceLastBeat, true))
OnNewBeat(beatIndex, timingPoint, effectPoint, track?.CurrentAmplitudes ?? defaultAmplitudes); OnNewBeat(beatIndex, timingPoint, effectPoint, track?.CurrentAmplitudes ?? ChannelAmplitudes.Empty);
lastBeat = beatIndex; lastBeat = beatIndex;
lastTimingPoint = timingPoint; lastTimingPoint = timingPoint;
@ -128,13 +127,6 @@ namespace osu.Game.Graphics.Containers
KiaiMode = false, KiaiMode = false,
OmitFirstBarLine = false OmitFirstBarLine = false
}; };
defaultAmplitudes = new ChannelAmplitudes
{
FrequencyAmplitudes = new float[256],
LeftChannel = 0,
RightChannel = 0
};
} }
protected virtual void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes) protected virtual void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes)

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@ -13,6 +13,7 @@ using osu.Framework.Graphics.Primitives;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
@ -82,6 +83,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
case NotifyCollectionChangedAction.Remove: case NotifyCollectionChangedAction.Remove:
foreach (var o in args.OldItems) foreach (var o in args.OldItems)
SelectionBlueprints.FirstOrDefault(b => b.HitObject == o)?.Deselect(); SelectionBlueprints.FirstOrDefault(b => b.HitObject == o)?.Deselect();
break; break;
} }
}; };
@ -250,6 +252,9 @@ namespace osu.Game.Screens.Edit.Compose.Components
blueprint.Deselected -= onBlueprintDeselected; blueprint.Deselected -= onBlueprintDeselected;
SelectionBlueprints.Remove(blueprint); SelectionBlueprints.Remove(blueprint);
if (movementBlueprint == blueprint)
finishSelectionMovement();
} }
protected virtual void AddBlueprintFor(HitObject hitObject) protected virtual void AddBlueprintFor(HitObject hitObject)
@ -320,10 +325,22 @@ namespace osu.Game.Screens.Edit.Compose.Components
{ {
foreach (var blueprint in SelectionBlueprints) foreach (var blueprint in SelectionBlueprints)
{ {
if (blueprint.IsAlive && blueprint.IsPresent && rect.Contains(blueprint.ScreenSpaceSelectionPoint)) // only run when utmost necessary to avoid unnecessary rect computations.
blueprint.Select(); bool isValidForSelection() => blueprint.IsAlive && blueprint.IsPresent && rect.Contains(blueprint.ScreenSpaceSelectionPoint);
else
blueprint.Deselect(); switch (blueprint.State)
{
case SelectionState.NotSelected:
if (isValidForSelection())
blueprint.Select();
break;
case SelectionState.Selected:
// if the editor is playing, we generally don't want to deselect objects even if outside the selection area.
if (!editorClock.IsRunning && !isValidForSelection())
blueprint.Deselect();
break;
}
} }
} }

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@ -53,6 +53,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
} }
}; };
private RectangleF? dragRectangle;
/// <summary> /// <summary>
/// Handle a forwarded mouse event. /// Handle a forwarded mouse event.
/// </summary> /// </summary>
@ -66,15 +68,14 @@ namespace osu.Game.Screens.Edit.Compose.Components
var dragQuad = new Quad(dragStartPosition.X, dragStartPosition.Y, dragPosition.X - dragStartPosition.X, dragPosition.Y - dragStartPosition.Y); var dragQuad = new Quad(dragStartPosition.X, dragStartPosition.Y, dragPosition.X - dragStartPosition.X, dragPosition.Y - dragStartPosition.Y);
// We use AABBFloat instead of RectangleF since it handles negative sizes for us // We use AABBFloat instead of RectangleF since it handles negative sizes for us
var dragRectangle = dragQuad.AABBFloat; var rec = dragQuad.AABBFloat;
dragRectangle = rec;
var topLeft = ToLocalSpace(dragRectangle.TopLeft); var topLeft = ToLocalSpace(rec.TopLeft);
var bottomRight = ToLocalSpace(dragRectangle.BottomRight); var bottomRight = ToLocalSpace(rec.BottomRight);
Box.Position = topLeft; Box.Position = topLeft;
Box.Size = bottomRight - topLeft; Box.Size = bottomRight - topLeft;
PerformSelection?.Invoke(dragRectangle);
return true; return true;
} }
@ -93,7 +94,19 @@ namespace osu.Game.Screens.Edit.Compose.Components
} }
} }
public override void Hide() => State = Visibility.Hidden; protected override void Update()
{
base.Update();
if (dragRectangle != null)
PerformSelection?.Invoke(dragRectangle.Value);
}
public override void Hide()
{
State = Visibility.Hidden;
dragRectangle = null;
}
public override void Show() => State = Visibility.Visible; public override void Show() => State = Visibility.Visible;

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@ -17,6 +17,7 @@ using System.Collections.Generic;
using JetBrains.Annotations; using JetBrains.Annotations;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Audio; using osu.Framework.Audio;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Utils; using osu.Framework.Utils;
@ -98,7 +99,7 @@ namespace osu.Game.Screens.Menu
shader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, FragmentShaderDescriptor.TEXTURE_ROUNDED); shader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, FragmentShaderDescriptor.TEXTURE_ROUNDED);
} }
private readonly float[] temporalAmplitudes = new float[256]; private readonly float[] temporalAmplitudes = new float[ChannelAmplitudes.AMPLITUDES_SIZE];
private void updateAmplitudes() private void updateAmplitudes()
{ {
@ -117,7 +118,7 @@ namespace osu.Game.Screens.Menu
for (int i = 0; i < bars_per_visualiser; i++) for (int i = 0; i < bars_per_visualiser; i++)
{ {
float targetAmplitude = Magnitude * (temporalAmplitudes[(i + indexOffset) % bars_per_visualiser]) * (effect?.KiaiMode == true ? 1 : 0.5f); float targetAmplitude = (temporalAmplitudes[(i + indexOffset) % bars_per_visualiser]) * (effect?.KiaiMode == true ? 1 : 0.5f);
if (targetAmplitude > frequencyAmplitudes[i]) if (targetAmplitude > frequencyAmplitudes[i])
frequencyAmplitudes[i] = targetAmplitude; frequencyAmplitudes[i] = targetAmplitude;
} }
@ -156,7 +157,7 @@ namespace osu.Game.Screens.Menu
{ {
if (source == null) throw new ArgumentNullException(nameof(source)); if (source == null) throw new ArgumentNullException(nameof(source));
var amplitudes = source.CurrentAmplitudes.FrequencyAmplitudes; var amplitudes = source.CurrentAmplitudes.FrequencyAmplitudes.Span;
for (int i = 0; i < amplitudes.Length; i++) for (int i = 0; i < amplitudes.Length; i++)
{ {

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@ -656,12 +656,6 @@ namespace osu.Game.Screens.Play
return true; return true;
} }
if (canPause)
{
Pause();
return true;
}
// GameplayClockContainer performs seeks / start / stop operations on the beatmap's track. // GameplayClockContainer performs seeks / start / stop operations on the beatmap's track.
// as we are no longer the current screen, we cannot guarantee the track is still usable. // as we are no longer the current screen, we cannot guarantee the track is still usable.
GameplayClockContainer?.StopUsingBeatmapClock(); GameplayClockContainer?.StopUsingBeatmapClock();

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@ -24,7 +24,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" /> <PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
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View File

@ -70,7 +70,7 @@
<Reference Include="System.Net.Http" /> <Reference Include="System.Net.Http" />
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<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.619.0" /> <PackageReference Include="ppy.osu.Framework.iOS" Version="2020.623.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.622.1" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2020.622.1" />
</ItemGroup> </ItemGroup>
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. --> <!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
@ -80,7 +80,7 @@
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