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Fix covariant array spec in new test
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@ -4,6 +4,7 @@
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using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Taiko.Mods;
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@ -180,7 +181,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Judgements
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{
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new TaikoReplayFrame(0),
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new TaikoReplayFrame(hit_time + hitWindows.WindowFor(HitResult.Ok) - 1, TaikoAction.LeftCentre),
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}, beatmap, new[] { new TaikoModHidden() });
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}, beatmap, new Mod[] { new TaikoModHidden() });
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AssertJudgementCount(2);
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AssertResult<Hit>(0, HitResult.Ok);
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@ -207,7 +208,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Judgements
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new TaikoReplayFrame(0),
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new TaikoReplayFrame(hit_time + hitWindows.WindowFor(HitResult.Ok) - 1, TaikoAction.LeftCentre),
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new TaikoReplayFrame(hit_time + hitWindows.WindowFor(HitResult.Ok) + DrawableHit.StrongNestedHit.SECOND_HIT_WINDOW - 2, TaikoAction.LeftCentre, TaikoAction.RightCentre),
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}, beatmap, new[] { new TaikoModHidden() });
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}, beatmap, new Mod[] { new TaikoModHidden() });
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AssertJudgementCount(2);
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AssertResult<Hit>(0, HitResult.Ok);
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