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Apply NRT to RankText
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -23,9 +21,9 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
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{
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private readonly ScoreRank rank;
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private BufferedContainer flash;
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private BufferedContainer superFlash;
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private GlowingSpriteText rankText;
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private BufferedContainer flash = null!;
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private BufferedContainer superFlash = null!;
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private GlowingSpriteText rankText = null!;
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public RankText(ScoreRank rank)
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{
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