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Increase test timeout to 1 minute
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@ -111,7 +111,7 @@ namespace osu.Game.Tests.Beatmaps.IO
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return osu;
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}
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private void ensureLoaded(GameHost host, int timeout = 10000)
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private void ensureLoaded(GameHost host, int timeout = 60000)
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{
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IEnumerable<BeatmapSetInfo> resultSets = null;
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