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Remove unnecessary bounds check.
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@ -89,9 +89,6 @@ namespace osu.Game.Modes
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if (!hasFrames)
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return null;
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if (AtLastFrame)
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return CurrentFrame.Position;
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return Interpolation.ValueAt(currentTime, CurrentFrame.Position, NextFrame.Position, CurrentFrame.Time, NextFrame.Time);
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}
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}
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