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https://github.com/ppy/osu
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Add failing test
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@ -5,6 +5,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Audio.Sample;
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@ -13,6 +14,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Rendering;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Testing;
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using osu.Framework.Testing.Input;
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using osu.Game.Audio;
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using osu.Game.Rulesets.Osu.Skinning.Legacy;
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@ -70,6 +72,22 @@ namespace osu.Game.Rulesets.Osu.Tests
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});
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}
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[Test]
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public void TestLegacyDisjointCursorTrailViaNoCursor()
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{
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createTest(() =>
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{
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var skinContainer = new LegacySkinContainer(renderer, false, false);
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var legacyCursorTrail = new LegacyCursorTrail(skinContainer);
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skinContainer.Child = legacyCursorTrail;
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return skinContainer;
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});
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AddAssert("trail is disjoint", () => this.ChildrenOfType<LegacyCursorTrail>().Single().DisjointTrail, () => Is.True);
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}
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private void createTest(Func<Drawable> createContent) => AddStep("create trail", () =>
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{
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Clear();
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@ -87,11 +105,13 @@ namespace osu.Game.Rulesets.Osu.Tests
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{
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private readonly IRenderer renderer;
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private readonly bool disjoint;
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private readonly bool provideCursor;
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public LegacySkinContainer(IRenderer renderer, bool disjoint)
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public LegacySkinContainer(IRenderer renderer, bool disjoint, bool provideCursor = true)
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{
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this.renderer = renderer;
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this.disjoint = disjoint;
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this.provideCursor = provideCursor;
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RelativeSizeAxes = Axes.Both;
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}
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@ -102,12 +122,11 @@ namespace osu.Game.Rulesets.Osu.Tests
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{
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switch (componentName)
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{
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case "cursortrail":
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var tex = new Texture(renderer.WhitePixel);
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case "cursor":
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return provideCursor ? new Texture(renderer.WhitePixel) : null;
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if (disjoint)
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tex.ScaleAdjust = 1 / 25f;
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return tex;
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case "cursortrail":
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return new Texture(renderer.WhitePixel);
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case "cursormiddle":
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return disjoint ? null : renderer.WhitePixel;
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@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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private readonly ISkin skin;
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private const double disjoint_trail_time_separation = 1000 / 60.0;
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private bool disjointTrail;
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public bool DisjointTrail { get; private set; }
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private double lastTrailTime;
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private IBindable<float> cursorSize = null!;
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@ -36,9 +36,9 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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cursorSize = config.GetBindable<float>(OsuSetting.GameplayCursorSize).GetBoundCopy();
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Texture = skin.GetTexture("cursortrail");
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disjointTrail = skin.GetTexture("cursormiddle") == null;
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DisjointTrail = skin.GetTexture("cursormiddle") == null;
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if (disjointTrail)
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if (DisjointTrail)
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{
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bool centre = skin.GetConfig<OsuSkinConfiguration, bool>(OsuSkinConfiguration.CursorCentre)?.Value ?? true;
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@ -57,19 +57,19 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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}
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}
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protected override double FadeDuration => disjointTrail ? 150 : 500;
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protected override double FadeDuration => DisjointTrail ? 150 : 500;
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protected override float FadeExponent => 1;
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protected override bool InterpolateMovements => !disjointTrail;
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protected override bool InterpolateMovements => !DisjointTrail;
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protected override float IntervalMultiplier => 1 / Math.Max(cursorSize.Value, 1);
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protected override bool AvoidDrawingNearCursor => !disjointTrail;
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protected override bool AvoidDrawingNearCursor => !DisjointTrail;
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protected override void Update()
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{
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base.Update();
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if (!disjointTrail || !currentPosition.HasValue)
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if (!DisjointTrail || !currentPosition.HasValue)
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return;
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if (Time.Current - lastTrailTime >= disjoint_trail_time_separation)
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@ -81,7 +81,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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protected override bool OnMouseMove(MouseMoveEvent e)
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{
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if (!disjointTrail)
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if (!DisjointTrail)
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return base.OnMouseMove(e);
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currentPosition = e.ScreenSpaceMousePosition;
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