diff --git a/osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs b/osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
index a266dfa691..b20bc43886 100644
--- a/osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
+++ b/osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
@@ -22,11 +22,6 @@ namespace osu.Game.Rulesets.Catch.Judgements
}
}
- ///
- /// Retrieves the numeric health increase of a .
- ///
- /// The to find the numeric health increase for.
- /// The numeric health increase of .
protected override double HealthIncreaseFor(HitResult result)
{
switch (result)
diff --git a/osu.Game.Rulesets.Taiko/Judgements/TaikoDrumRollJudgement.cs b/osu.Game.Rulesets.Taiko/Judgements/TaikoDrumRollJudgement.cs
index b3a64cd579..8c88d6d073 100644
--- a/osu.Game.Rulesets.Taiko/Judgements/TaikoDrumRollJudgement.cs
+++ b/osu.Game.Rulesets.Taiko/Judgements/TaikoDrumRollJudgement.cs
@@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Taiko.Judgements
protected override double HealthIncreaseFor(HitResult result)
{
- //Drum rolls can be ignored with no health penalty
+ // Drum rolls can be ignored with no health penalty
switch (result)
{
case HitResult.Miss: