diff --git a/osu.Game/Overlays/FullscreenOverlay.cs b/osu.Game/Overlays/FullscreenOverlay.cs
index c391947ccb..8a8a53e042 100644
--- a/osu.Game/Overlays/FullscreenOverlay.cs
+++ b/osu.Game/Overlays/FullscreenOverlay.cs
@@ -51,7 +51,7 @@ namespace osu.Game.Overlays
             dependencies.Cache(colourProvider = new OverlayColourProvider(colourScheme));
 
             Waves.FirstWaveColour = colourProvider.Highlight1;
-            Waves.SecondWaveColour = colourProvider.Link4;
+            Waves.SecondWaveColour = colourProvider.Light4;
             Waves.ThirdWaveColour = colourProvider.Dark3;
             Waves.FourthWaveColour = colourProvider.Dark1;
         }
diff --git a/osu.Game/Overlays/OverlayColourProvider.cs b/osu.Game/Overlays/OverlayColourProvider.cs
index e92a231bc1..dd756d4b3f 100644
--- a/osu.Game/Overlays/OverlayColourProvider.cs
+++ b/osu.Game/Overlays/OverlayColourProvider.cs
@@ -59,10 +59,10 @@ namespace osu.Game.Overlays
         public Color4 Highlight1 => convert(1, 0.7f);
         public Color4 Content1 => convert(0.4f, 1);
         public Color4 Content2 => convert(0.4f, 0.9f);
-        public Color4 Link1 => convert(0.4f, 0.8f);
-        public Color4 Link2 => convert(0.4f, 0.75f);
-        public Color4 Link3 => convert(0.4f, 0.7f);
-        public Color4 Link4 => convert(0.4f, 0.5f);
+        public Color4 Light1 => convert(0.4f, 0.8f);
+        public Color4 Light2 => convert(0.4f, 0.75f);
+        public Color4 Light3 => convert(0.4f, 0.7f);
+        public Color4 Light4 => convert(0.4f, 0.5f);
         public Color4 Dark1 => convert(0.2f, 0.35f);
         public Color4 Dark2 => convert(0.2f, 0.3f);
         public Color4 Dark3 => convert(0.2f, 0.25f);