Remove unnecessary override

This commit is contained in:
Dean Herbert 2020-03-06 17:55:05 +09:00
parent 90dbb90470
commit 40074f10db
1 changed files with 0 additions and 7 deletions

View File

@ -32,12 +32,5 @@ protected override void AddCheckSteps()
AddStep("rewind", () => Player.GameplayClockContainer.Seek(-80000)); AddStep("rewind", () => Player.GameplayClockContainer.Seek(-80000));
AddUntilStep("key counter reset", () => Player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses == 0)); AddUntilStep("key counter reset", () => Player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses == 0));
} }
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
{
var working = base.CreateWorkingBeatmap(beatmap, storyboard);
return working;
}
} }
} }