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Revert unneeded change
This was already correct as per osu-stable.
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@ -63,16 +63,16 @@ namespace osu.Game.Rulesets.Taiko.Replays
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{
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default:
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case 0:
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button = ReplayButtonState.Right1;
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break;
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case 1:
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button = ReplayButtonState.Left1;
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break;
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case 1:
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button = ReplayButtonState.Right1;
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break;
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case 2:
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button = ReplayButtonState.Right2;
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button = ReplayButtonState.Left2;
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break;
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case 3:
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button = ReplayButtonState.Left2;
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button = ReplayButtonState.Right2;
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break;
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}
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