Fix key counter getting overridden

This commit is contained in:
Dean Herbert 2019-03-27 10:31:21 +09:00
parent 15821c7511
commit 3fcbc2eab3
1 changed files with 5 additions and 2 deletions

View File

@ -34,11 +34,14 @@ protected override InputState CreateInitialState()
protected readonly KeyBindingContainer<T> KeyBindingContainer;
protected override Container<Drawable> Content => KeyBindingContainer;
protected override Container<Drawable> Content => content;
private readonly Container content;
protected RulesetInputManager(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
{
InternalChild = KeyBindingContainer = CreateKeyBindingContainer(ruleset, variant, unique);
InternalChild = KeyBindingContainer = CreateKeyBindingContainer(ruleset, variant, unique)
.WithChild(content = new Container { RelativeSizeAxes = Axes.Both });
}
[BackgroundDependencyLoader(true)]