Fix UserDimContainer test failing on subsequent runs

This commit is contained in:
Dean Herbert 2019-11-29 15:51:00 +09:00
parent b51ebe4431
commit 3fc2afeb26

View File

@ -209,9 +209,10 @@ namespace osu.Game.Tests.Visual.Background
public void TransitionTest()
{
performFullSetup();
var results = new FadeAccessibleResults(new ScoreInfo { User = new User { Username = "osu!" } });
AddStep("Transition to Results", () => player.Push(results));
AddUntilStep("Wait for results is current", results.IsCurrentScreen);
FadeAccessibleResults results = null;
AddStep("Transition to Results", () => player.Push(results =
new FadeAccessibleResults(new ScoreInfo { User = new User { Username = "osu!" } })));
AddUntilStep("Wait for results is current", () => results.IsCurrentScreen());
waitForDim();
AddAssert("Screen is undimmed, original background retained", () =>
songSelect.IsBackgroundUndimmed() && songSelect.IsBackgroundCurrent() && results.IsBlurCorrect());