From 3fbbb7dcf9901fcd5595d5e1a88d22ce667aa94e Mon Sep 17 00:00:00 2001 From: David Zhao Date: Mon, 22 Apr 2019 16:39:28 +0900 Subject: [PATCH] Move intiial fade outside of absolute sequence --- osu.Game/Rulesets/Mods/ModFlashlight.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Rulesets/Mods/ModFlashlight.cs b/osu.Game/Rulesets/Mods/ModFlashlight.cs index c0816b2457..c3ac00f3ad 100644 --- a/osu.Game/Rulesets/Mods/ModFlashlight.cs +++ b/osu.Game/Rulesets/Mods/ModFlashlight.cs @@ -95,10 +95,10 @@ protected override void LoadComplete() Combo.ValueChanged += OnComboChange; + this.FadeInFromZero(FLASHLIGHT_FADE_DURATION); + using (BeginAbsoluteSequence(0)) { - this.FadeInFromZero(FLASHLIGHT_FADE_DURATION); - foreach (var breakPeriod in Breaks) { if (breakPeriod.Duration < FLASHLIGHT_FADE_DURATION * 2) continue;