From 3f0f8206534d226b70de53b9bf1d7fbc8080b831 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 24 Aug 2021 16:54:19 +0900 Subject: [PATCH] Add comment explaining reasoning for override --- osu.Game/Skinning/SkinnableTargetContainer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Skinning/SkinnableTargetContainer.cs b/osu.Game/Skinning/SkinnableTargetContainer.cs index 9f94cdd7e7..e7125bb034 100644 --- a/osu.Game/Skinning/SkinnableTargetContainer.cs +++ b/osu.Game/Skinning/SkinnableTargetContainer.cs @@ -18,7 +18,7 @@ namespace osu.Game.Skinning private readonly BindableList components = new BindableList(); - public override bool IsPresent => base.IsPresent || Scheduler.HasPendingTasks; + public override bool IsPresent => base.IsPresent || Scheduler.HasPendingTasks; // ensure that components are loaded even if the target container is hidden (ie. due to user toggle). public bool ComponentsLoaded { get; private set; }